Turned A* Pathfinding off until someone can resolve the infinite loop issue that is occuring on custom maps.

Updated the 1024x768 tactical graphic coords to fix a "blacked out" display issue.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2205 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
ChrisL
2008-05-29 15:15:03 +00:00
parent 736f2a194d
commit 0fc5fd8e10
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -11,7 +11,7 @@
#include "isometric utils.h"
#define USE_ASTAR_PATHS
//#define USE_ASTAR_PATHS
#ifdef USE_ASTAR_PATHS