Added missing options text.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3349 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
inshy
2010-03-04 10:43:24 +00:00
parent 4f1fb9dc6b
commit 107704922c
2 changed files with 18 additions and 16 deletions
+2
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@@ -3520,6 +3520,7 @@ STR16 zOptionsToggleText[] =
L"Niedrige CPU Belastung",
L"Erw. Gegenstandsinfo (EDB)",
L"Erzwungener Runden-Modus", // add forced turn mode
L"Stat Progress Bars", // Show progress towards stat increase
L"--Cheat Mode Optionen--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
L"Erzwinge Bobby Ray Lieferungen", // force all pending Bobby Ray shipments
L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
@@ -3615,6 +3616,7 @@ STR16 zOptionsScreenHelpText[] =
L"Wenn diese Funktion aktiviert ist, wird das Spiel mit viel geringerer CPU Belastung laufen.",
L"Wenn diese Funktion aktiviert ist, werden erweiterte Beschreibungen zu den Waffen und Gegenständen angezeigt.",
L"Wenn diese Funktion aktiviert ist und noch Gegner im Sektor sind, bleibt das Spiel im Runden-Modus, bis alle Feinde tot sind (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).",
L"When ON, shows character progress towards gaining levels.",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"Force all pending Bobby Ray shipments",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
+16 -16
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@@ -3709,14 +3709,14 @@ STR16 zOptionsToggleText[] =
L"Íèçêàÿ çàãðóçêà ïðîöåññîðà",
L"Ïîäðîáíîå îïèñàíèå ïðåäìåòîâ", //Enhanced Description Box
L"Òîëüêî ïîøàãîâûé ðåæèì", // add forced turn mode
L"Stat Progress Bars", // Show progress towards stat increase // TODO.Translate
L"Ñòàòèñòèêà ïðîäâèæåíèÿ íàâûêîâ", //Stat Progress Bars // Show progress towards stat increase // TODO.Translate
L"--Cheat Mode Options--", // TOPTION_CHEAT_MODE_OPTIONS_HEADER,
L"Force Bobby Ray shipments", // force all pending Bobby Ray shipments
L"Óñêîðèòü äîñòàâêó Áîááè Ðýÿ", // force all pending Bobby Ray shipments
L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END
L"--Íàñòðîéêè îòëàäî÷íîé âåðñèè--", // an example options screen options header (pure text)
L"Ñáðîñ âñåõ èãðîâûõ íàñòðîåê", // failsafe show/hide option to reset all options
L"Â ñàìîì äåëå õîòèòå ýòîãî?", // a do once and reset self option (button like effect)
L"Debug Options in other builds", // allow debugging in release or mapeditor
L"Îòëàäî÷íûå íàñòðîéêè âåçäå", //Debug Options in other builds // allow debugging in release or mapeditor
L"DEBUG Render Option group", // an example option that will show/hide other options
L"Render Mouse Regions", // an example of a DEBUG build option
L"-----------------", // an example options screen options divider (pure text)
@@ -3805,13 +3805,14 @@ STR16 zOptionsScreenHelpText[] =
L"Åñëè âêëþ÷åíî, èãðà áóäåò èñïîëüçîâàòü\nìåíüøå ïðîöåññîðíîãî âðåìåíè.",
L"Åñëè âêëþ÷åíî, áóäåò çàäåéñòâîâàíî\nïîäðîáíîå îïèñàíèå ïðåäìåòîâ.", //EDB description
L"Åñëè âêëþ÷åíî è â ñåêòîðå ïðèñóòñòâóåò âðàã, \nïîøàãîâûé ðåæèì áóäåò çàäåéñòâîâàí \näî ïîëíîé çà÷èñòêè ñåêòîðà (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", //When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T). // add forced turn mode
L"Åñëè âêëþ÷åíî, \nòî áóäåò ïîêàçàí ïðîãðåññ ïåðñîíàæà \nê ïîëó÷åíèþ ñëåäóþùåãî óðîâíÿ.", //When ON, shows character progress towards gaining levels
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"Óñêîðèòü äîñòàâêó çàêàçàííîãî ãðóçà ó Áîááè Ðýÿ", //Force all pending Bobby Ray shipments
L"Åñëè âêëþ÷åíî, \nçàêàçàííûé ãðóç ó Áîááè Ðýÿ \nïðèáóäåò íåìåäëåííî.", //Force all pending Bobby Ray shipments
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
L"(text not rendered)TOPTION_DEBUG_MODE_OPTIONS_HEADER", // an example options screen options header (pure text)
L"Åñëè âêëþ÷èòü, \nïîâðåæä¸ííûå èãðîâûå íàñòðîéêè áóäóò âîññòàíîâëåíû.", // failsafe show/hide option to reset all options
L"Îòìåòüòå ñòðîêó äëÿ ïîäòâåðæäåíèÿ ñáðîñà èãðîâûõ íàñòðîåê.", // a do once and reset self option (button like effect)
L"Allows debug options in release or mapeditor builds", // allow debugging in release or mapeditor
L"Åñëè âêëþ÷åíî, \nîòëàäî÷íûå íàñòðîéêè áóäóò äîñòóïíû êàê â èãðå, \nòàê è â ðåäàêòîðå êàðò.", // Allows debug options in release or mapeditor builds
L"Toggle to display debugging render options", //Toggle to display debugging render options // an example option that will show/hide other options
L"Attempts to display slash-rects around mouse regions", // an example of a DEBUG build option
L"(text not rendered)TOPTION_DEBUG_MODE_OPTIONS_END", // an example options screen options divider (pure text)
@@ -4938,20 +4939,19 @@ STR16 gzFacilityErrorMessage[]=
};
// TODO.Translate
STR16 gzFacilityRiskResultStrings[]=
{
L"Strength",
L"Agility",
L"Dexterity",
L"Wisdom",
L"Health",
L"Marksmanship",
L"Ñèëà", //Strength
L"Ëîâêîñòü", //Agility
L"Ïðîâîðíîñòü", //Dexterity
L"Èíòåëëåêò", //Wisdom
L"Çäîðîâüå", //Health
L"Ìåòêîñòü", //Marksmanship
// 5-10
L"Leadership",
L"Mechanical skill",
L"Medical skill",
L"Explosives skill",
L"Ëèäåðñòâî", //Leadership
L"Ìåõàíèêà", //Mechanical skill
L"Ìåäèöèíà", //Medical skill
L"Âçðûâ÷àòêà", //Explosives skill
};
// TODO.Translate