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Merged from revision: 7065
Fixes (by Buggler) - Added ALL_MEANWHILE_CUTSCENE to Mod_Settings.ini to enable/disable meanwhile cutscenes - Changed LMB behavior to open description box of item-under-mouse for valid attachment in cursor in strategic screen; hold ALT hotkey to swap valid attachment items instead (due to item under mouse will auto-move to higher priority pockets if valid attachment in cursor cannot be swapped in) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7066 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2701,7 +2701,7 @@ void LoadModSettings(){
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gModSettings.ubMeanwhileAddMadlabSector4X = iniReader.ReadInteger("Meanwhile", "ADD_MADLAB_SECTOR_4_X", 4);
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gModSettings.ubMeanwhileAddMadlabSector4Y = iniReader.ReadInteger("Meanwhile", "ADD_MADLAB_SECTOR_4_Y", 5);
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gModSettings.AllMeanwhileCutscene = iniReader.ReadBoolean("Meanwhile", "ALL_MEANWHILE_CUTSCENE", TRUE);
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gModSettings.CreatureMeanwhileCutscene = iniReader.ReadBoolean("Meanwhile", "CREATURE_MEANWHILE_CUTSCENE", TRUE);
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//[End Game]
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