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Merged from revision: 7065
Fixes (by Buggler) - Added ALL_MEANWHILE_CUTSCENE to Mod_Settings.ini to enable/disable meanwhile cutscenes - Changed LMB behavior to open description box of item-under-mouse for valid attachment in cursor in strategic screen; hold ALT hotkey to swap valid attachment items instead (due to item under mouse will auto-move to higher priority pockets if valid attachment in cursor cannot be swapped in) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7066 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -336,7 +336,14 @@ void ScheduleMeanwhileEvent( MEANWHILE_DEFINITION *pMeanwhileDef, UINT32 uiTime
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gMercProfiles[ ELLIOT ].bNPCData++;
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}
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AddStrategicEvent( EVENT_MEANWHILE, uiTime, pMeanwhileDef->ubMeanwhileID );
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// enable/disable meanwhile cutscene
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if( gModSettings.AllMeanwhileCutscene )
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AddStrategicEvent( EVENT_MEANWHILE, uiTime, pMeanwhileDef->ubMeanwhileID );
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else
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{// simulate that we saw cutscene and handle implications right away
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memcpy( &gCurrentMeanwhileDef, &(gMeanwhileDef[pMeanwhileDef->ubMeanwhileID]), sizeof( MEANWHILE_DEFINITION ) );
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ProcessImplicationsOfMeanwhile();
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}
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}
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