added external feeding values for most machineguns and their ammo

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1475 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2012-07-23 20:15:24 +00:00
parent 4949893c16
commit 155ee252f3
+24
View File
@@ -1405,6 +1405,7 @@
<BR_UsedInventory>1</BR_UsedInventory>
<BR_ROF>1000</BR_ROF>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>128</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -1479,6 +1480,7 @@
<BR_ROF>800</BR_ROF>
<Bipod>10</Bipod>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>128</ItemFlag>
<STAND_MODIFIERS>
<PercentHandling>20</PercentHandling>
</STAND_MODIFIERS>
@@ -3742,6 +3744,7 @@
<Metal>1</Metal>
<Sinks>1</Sinks>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>256</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -3766,6 +3769,7 @@
<Sinks>1</Sinks>
<BigGunList>1</BigGunList>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>256</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -12520,6 +12524,7 @@
<Sinks>1</Sinks>
<BigGunList>1</BigGunList>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>256</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -12547,6 +12552,7 @@
<BurstToHitBonus>2</BurstToHitBonus>
<AutoFireToHitBonus>6</AutoFireToHitBonus>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>256</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -12571,6 +12577,7 @@
<RangeBonus>120</RangeBonus>
<PercentAccuracyModifier>10</PercentAccuracyModifier>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>256</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -12596,6 +12603,7 @@
<PercentNoiseReduction>40</PercentNoiseReduction>
<PercentRecoilModifier>-20</PercentRecoilModifier>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>256</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -12621,6 +12629,7 @@
<PercentNoiseReduction>40</PercentNoiseReduction>
<PercentRecoilModifier>-20</PercentRecoilModifier>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>256</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -14492,6 +14501,7 @@
<Sinks>1</Sinks>
<BigGunList>1</BigGunList>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>256</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -14519,6 +14529,7 @@
<BurstToHitBonus>2</BurstToHitBonus>
<AutoFireToHitBonus>6</AutoFireToHitBonus>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>256</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -17689,6 +17700,7 @@
<BR_ROF>500</BR_ROF>
<DefaultAttachment>209</DefaultAttachment>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>128</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -18508,6 +18520,7 @@
<PercentReadyTimeAPReduction>30</PercentReadyTimeAPReduction>
<DefaultAttachment>1011</DefaultAttachment>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>128</ItemFlag>
<STAND_MODIFIERS>
<PercentMaxCounterForce>-20</PercentMaxCounterForce>
<PercentCounterForceAccuracy>-20</PercentCounterForceAccuracy>
@@ -18929,6 +18942,7 @@
<BR_ROF>800</BR_ROF>
<Bipod>10</Bipod>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>128</ItemFlag>
<STAND_MODIFIERS>
<PercentHandling>20</PercentHandling>
</STAND_MODIFIERS>
@@ -19244,6 +19258,7 @@
<PercentReadyTimeAPReduction>30</PercentReadyTimeAPReduction>
<DefaultAttachment>209</DefaultAttachment>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>128</ItemFlag>
<STAND_MODIFIERS>
<PercentMaxCounterForce>-20</PercentMaxCounterForce>
<PercentCounterForceAccuracy>-20</PercentCounterForceAccuracy>
@@ -19912,6 +19927,7 @@
<BurstToHitBonus>5</BurstToHitBonus>
<AutoFireToHitBonus>5</AutoFireToHitBonus>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>128</ItemFlag>
<STAND_MODIFIERS>
<PercentHandling>10</PercentHandling>
<PercentMaxCounterForce>30</PercentMaxCounterForce>
@@ -20333,6 +20349,7 @@
<BR_UsedInventory>1</BR_UsedInventory>
<BR_ROF>650</BR_ROF>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>128</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -20367,6 +20384,7 @@
<BR_ROF>600</BR_ROF>
<DefaultAttachment>209</DefaultAttachment>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>128</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS>
@@ -28548,6 +28566,7 @@
<RangeBonus>120</RangeBonus>
<PercentAccuracyModifier>10</PercentAccuracyModifier>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>256</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -32820,6 +32839,7 @@
<PercentReadyTimeAPReduction>30</PercentReadyTimeAPReduction>
<DefaultAttachment>1011</DefaultAttachment>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>128</ItemFlag>
<STAND_MODIFIERS>
<PercentMaxCounterForce>-20</PercentMaxCounterForce>
<PercentCounterForceAccuracy>-20</PercentCounterForceAccuracy>
@@ -36635,6 +36655,7 @@
<BR_ROF>1200</BR_ROF>
<DefaultAttachment>209</DefaultAttachment>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>128</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -44120,6 +44141,7 @@
<BigGunList>1</BigGunList>
<BR_NewInventory>3</BR_NewInventory>
<usOverheatingCooldownFactor>100</usOverheatingCooldownFactor>
<ItemFlag>256</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -44148,6 +44170,7 @@
<BurstToHitBonus>2</BurstToHitBonus>
<AutoFireToHitBonus>6</AutoFireToHitBonus>
<usOverheatingCooldownFactor>100</usOverheatingCooldownFactor>
<ItemFlag>256</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -44174,6 +44197,7 @@
<BR_NewInventory>2</BR_NewInventory>
<RangeBonus>120</RangeBonus>
<usOverheatingCooldownFactor>100</usOverheatingCooldownFactor>
<ItemFlag>256</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />