New feature: guns can now be fed externally

- added necessary face icons
- added description in ini
- as an example, the MG§ and the FN mag can now be fed externally with any 100-rnd 7.62 NATO mag. Internal feeding is possible from the LRAK vest
- for more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/307574/New_feature_Externally_fed_mac.html#Post307574

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1474 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2012-07-23 19:33:37 +00:00
parent 2ca650e0e4
commit 4949893c16
2 changed files with 17 additions and 0 deletions
+7
View File
@@ -1207,6 +1207,13 @@ USE_SCOPE_MODES = TRUE
; Allow display of scope modes on weapon
DISPLAY_SCOPE_MODES = TRUE
;------------------------------------------------------------------------------------------------------------------------------
; external feeding
;------------------------------------------------------------------------------------------------------------------------------
; determines wether we can allow to feed guns externally. 0 = no external feeding 1= only fro other mercs 2 = from other mercs and dedicated slots from ourself
EXTERNAL_FEEDING = 2
;------------------------------------------------------------------------------------------------------------------------------
; Set the grid number for the initial merc arrival location.
; The JA2 default grid number is 4870 (Sector A9 Omerta).
+10
View File
@@ -3789,6 +3789,7 @@
<Metal>1</Metal>
<Sinks>1</Sinks>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>256</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -3813,6 +3814,7 @@
<Sinks>1</Sinks>
<BigGunList>1</BigGunList>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>256</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -13185,6 +13187,7 @@
<Sinks>1</Sinks>
<BigGunList>1</BigGunList>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>256</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -13212,6 +13215,7 @@
<BurstToHitBonus>2</BurstToHitBonus>
<AutoFireToHitBonus>6</AutoFireToHitBonus>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>256</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -13237,6 +13241,7 @@
<RangeBonus>120</RangeBonus>
<PercentAccuracyModifier>10</PercentAccuracyModifier>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>256</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -13262,6 +13267,7 @@
<PercentNoiseReduction>40</PercentNoiseReduction>
<PercentRecoilModifier>-20</PercentRecoilModifier>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>256</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -13287,6 +13293,7 @@
<PercentNoiseReduction>40</PercentNoiseReduction>
<PercentRecoilModifier>-20</PercentRecoilModifier>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>256</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -18464,6 +18471,7 @@
<BR_ROF>950</BR_ROF>
<DefaultAttachment>209</DefaultAttachment>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>128</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -32776,6 +32784,7 @@
<BR_ROF>1000</BR_ROF>
<DefaultAttachment>209</DefaultAttachment>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>128</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -37113,6 +37122,7 @@
<BR_UsedInventory>1</BR_UsedInventory>
<CamoBonus>5</CamoBonus>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>512</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />