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fixed endless clock issue persisting after using quickload
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9122 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1834,6 +1834,7 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
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guiPreviousOptionScreen = GAME_SCREEN;
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EscapeUILock();
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// cancel, the player can move when it is not its turn!
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//Heinz: 28.02.09 BUGFIX: player doesn't need to see save/load screen
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//LeaveTacticalScreen( SAVE_LOAD_SCREEN );
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