- Updated Version: 5520

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5521 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2012-08-24 13:31:48 +00:00
parent 7a8475fb45
commit 18f2420a2e
3 changed files with 13 additions and 13 deletions
+9 -9
View File
@@ -15,9 +15,9 @@
#ifdef JA2EDITOR
#ifdef JA2UB
CHAR16 zVersionLabel[256] = { L"Unfinished Business - Map Editor v1.13.5423 (Development Build)" };
CHAR16 zVersionLabel[256] = { L"Unfinished Business - Map Editor v1.13.5520 (Development Build)" };
#else
CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.5423 (Development Build)" };
CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.5520 (Development Build)" };
#endif
// ------------------------------
@@ -27,11 +27,11 @@
//DEBUG BUILD VERSION
#ifdef JA2UB
CHAR16 zVersionLabel[256] = { L"Debug: Unfinished Business - v1.13.5423 (Development Build)" };
CHAR16 zVersionLabel[256] = { L"Debug: Unfinished Business - v1.13.5520 (Development Build)" };
#elif defined (JA113DEMO)
CHAR16 zVersionLabel[256] = { L"Debug: JA2 Demo - v1.13.5423 (Development Build)" };
CHAR16 zVersionLabel[256] = { L"Debug: JA2 Demo - v1.13.5520 (Development Build)" };
#else
CHAR16 zVersionLabel[256] = { L"Debug: v1.13.5423 (Development Build)" };
CHAR16 zVersionLabel[256] = { L"Debug: v1.13.5520 (Development Build)" };
#endif
#elif defined CRIPPLED_VERSION
@@ -46,16 +46,16 @@
//RELEASE BUILD VERSION
#ifdef JA2UB
CHAR16 zVersionLabel[256] = { L"Release Unfinished Business - v1.13.5423 (Development Build)" };
CHAR16 zVersionLabel[256] = { L"Release Unfinished Business - v1.13.5520 (Development Build)" };
#elif defined (JA113DEMO)
CHAR16 zVersionLabel[256] = { L"Release JA2 Demo - v1.13.5423 (Development Build)" };
CHAR16 zVersionLabel[256] = { L"Release JA2 Demo - v1.13.5520 (Development Build)" };
#else
CHAR16 zVersionLabel[256] = { L"Release v1.13.5423 (Development Build)" };
CHAR16 zVersionLabel[256] = { L"Release v1.13.5520 (Development Build)" };
#endif
#endif
CHAR8 czVersionNumber[16] = { "Build 12.07.25" }; //YY.MM.DD
CHAR8 czVersionNumber[16] = { "Build 12.08.24" }; //YY.MM.DD
CHAR16 zTrackingNumber[16] = { L"Z" };
// SAVE_GAME_VERSION is defined in header, change it there
+1 -1
View File
@@ -20,7 +20,7 @@
// WANNE: With these define we can build JA2 DEMO version that runs with 1.13
// The 2 UB defines (JA2UB and JA2UBMAPS) should be disabled, because we only want to build the demo version from the JA2 code!
// #define JA113DEMO
//#define JA113DEMO
// *****************************
// -----------------------------
+3 -3
View File
@@ -66,7 +66,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStaticDebug.lib ws2_32.lib DbgHelp.lib"
OutputFile="$(OutDir)\JA2_EN_Debug.exe"
OutputFile="$(OutDir)\JA2_EN_Debug_5520.exe"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
@@ -145,7 +145,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStatic.lib ws2_32.lib DbgHelp.lib"
OutputFile="$(OutDir)\JA2_EN_Release_5423.exe"
OutputFile="$(OutDir)\JA2_5520.exe"
LinkIncremental="1"
GenerateDebugInformation="true"
GenerateMapFile="true"
@@ -229,7 +229,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStatic.lib ws2_32.lib DbgHelp.lib"
OutputFile="$(OutDir)\MapEditor_EN_Release_5423.exe"
OutputFile="$(OutDir)\MapEditor_UB_5520.exe"
LinkIncremental="1"
GenerateDebugInformation="true"
GenerateMapFile="true"