- always show game progress in version info (was only when using cheats)

- returned AI movement orders in MovementMode to old values (enemies were moving too slow, needs correction)


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@248 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-06-17 11:14:21 +00:00
parent dae7f064d0
commit 1bab809f13
4 changed files with 6 additions and 6 deletions
+1 -1
View File
@@ -776,7 +776,7 @@ void DisplayGameSettings( )
// JA2Gold: no timed turns
//ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"%s: %s", gzGIOScreenText[ GIO_TIMED_TURN_TITLE_TEXT ], gzGIOScreenText[ GIO_NO_TIMED_TURNS_TEXT + gGameOptions.fTurnTimeLimit ] );
if( CHEATER_CHEAT_LEVEL() )
//if( CHEATER_CHEAT_LEVEL() )
{
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, gzLateLocalizedString[58], CurrentPlayerProgressPercentage(), HighestPlayerProgressPercentage() );
}