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- bugfix: Exclusive multiplayer condition was missing in AddPossiblePendingMilitiaToBattle()
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2215 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -393,9 +393,12 @@ void AddPossiblePendingMilitiaToBattle()
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static UINT8 ubPredefinedRank = 255;
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// Haydent
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if ((is_client && !is_server) || MILITIA_ENABLED==0)
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if (is_networked)
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{
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return;
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if ((is_client && !is_server) || MILITIA_ENABLED==0)
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{
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return;
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}
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}
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// if( !PlayerMercsInSector( (UINT8)gWorldSectorX, (UINT8)gWorldSectorY, 0 ) || !CountAllMilitiaInSector( gWorldSectorX, gWorldSectorY )
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