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New exe build (609)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@609 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1069,6 +1069,7 @@ INT32 FindBestPath(SOLDIERTYPE *s , INT16 sDestination, INT8 ubLevel, INT16 usMo
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goto NEXTDIR;
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}
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// WANNE: Know mines (for enemy or player) do not explode - BEGIN
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if ( gpWorldLevelData[newLoc].uiFlags & (MAPELEMENT_ENEMY_MINE_PRESENT | MAPELEMENT_PLAYER_MINE_PRESENT) )
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{
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if (s->bSide == 0)
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@@ -1092,6 +1093,7 @@ INT32 FindBestPath(SOLDIERTYPE *s , INT16 sDestination, INT8 ubLevel, INT16 usMo
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}
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}
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}
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// WANNE: - END
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//how much is admission to the next tile
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if ( gfPathAroundObstacles )
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