Missing part of previous fix (by Shadooow).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9022 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-05-13 05:19:22 +00:00
parent 77980dd2cc
commit 205f4516d9
+2 -2
View File
@@ -3840,7 +3840,7 @@ BOOLEAN UseBlade( SOLDIERTYPE *pSoldier , INT32 sTargetGridNo )
BOOLEAN fSurpriseAttack;
// Deduct points!
sAPCost = CalcTotalAPsToAttack( pSoldier, sTargetGridNo, FALSE, pSoldier->aiData.bAimTime );
sAPCost = CalcTotalAPsToAttack( pSoldier, sTargetGridNo, FALSE, (pSoldier->aiData.bAimTime / 2) );
DeductPoints( pSoldier, sAPCost, 0, AFTERACTION_INTERRUPT );
@@ -4067,7 +4067,7 @@ BOOLEAN UseHandToHand( SOLDIERTYPE *pSoldier, INT32 sTargetGridNo, BOOLEAN fStea
// Punch the enemy
if (!fStealing)
{
sAPCost = CalcTotalAPsToAttack( pSoldier, sTargetGridNo, FALSE, pSoldier->aiData.bAimTime );
sAPCost = CalcTotalAPsToAttack( pSoldier, sTargetGridNo, FALSE, (pSoldier->aiData.bAimTime / 2));
DeductPoints( pSoldier, sAPCost, 0, AFTERACTION_INTERRUPT );
}
// Steal from the enemy