- bugfix: Removed the serious bug that was added in exe build 568

- feature: Re-enabled auto save (USE_AUTO_SAVE in ja2_options.ini)



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@576 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2006-09-28 15:23:45 +00:00
parent c9230621f9
commit 2169585abb
4 changed files with 5 additions and 8 deletions
+1 -2
View File
@@ -3386,8 +3386,7 @@ UINT8 WhoIsThere2( INT16 sGridNo, INT8 bLevel )
// person must either have their pSoldier->sGridNo here or be non-passable
if ( (pStructure->fFlags & STRUCTURE_PERSON) && ( !(pStructure->fFlags & STRUCTURE_PASSABLE) || MercPtrs[ pStructure->usStructureID ]->sGridNo == sGridNo) )
{
// WANNE NEW: CTH Fix
//if ( ( bLevel == 0 && pStructure->sCubeOffset == 0 ) || (bLevel > 0 && pStructure->sCubeOffset > 0) )
if ( ( bLevel == 0 && pStructure->sCubeOffset == 0 ) || (bLevel > 0 && pStructure->sCubeOffset > 0) )
{
// found a person, on the right level!
// structure ID and merc ID are identical for merc structures