mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
Added Debug compatability for VC6
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@572 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -6,7 +6,7 @@
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--------------------Configuration: TileEngine - Win32 Release--------------------
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</h3>
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<h3>Command Lines</h3>
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP35.tmp" with contents
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP4F.tmp" with contents
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[
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/nologo /MT /W3 /GX /O2 /I "..\Standard Gaming Platform" /I "..\\" /I "..\Tactical" /I "..\Utils" /I "..\tacticalai" /I "..\Editor" /I "..\strategic" /I "..\Laptop" /I ".\\" /D "CALLBACKTIMER" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/TileEngine.pch" /YX"TileEngine All.h" /Fo"Release/" /Fd"Release/" /FD /O2b2 /c
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"C:\JA2\Build\TileEngine\Ambient Control.cpp"
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@@ -46,8 +46,8 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP35.tmp" with content
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"C:\JA2\Build\TileEngine\worldman.cpp"
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"C:\JA2\Build\TileEngine\XML_ExplosionData.cpp"
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]
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Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP35.tmp"
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP36.tmp" with contents
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Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP4F.tmp"
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP50.tmp" with contents
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[
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/nologo /out:"Release\TileEngine.lib"
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".\Release\Ambient Control.obj"
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@@ -87,7 +87,7 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP36.tmp" with content
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.\Release\worldman.obj
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.\Release\XML_ExplosionData.obj
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]
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Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP36.tmp"
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Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP50.tmp"
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<h3>Output Window</h3>
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Compiling...
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Ambient Control.cpp
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@@ -132,7 +132,7 @@ Creating library...
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--------------------Configuration: Standard Gaming Platform - Win32 Release--------------------
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</h3>
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<h3>Command Lines</h3>
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3A.tmp" with contents
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP51.tmp" with contents
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[
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/nologo /MT /W3 /GX /O2 /I "..\\" /I "..\TileEngine" /I "..\Tactical" /I "..\Utils" /I "..\strategic" /I ".\\" /D "NO_ZLIB" /D "JA2_PRECOMPILED_HEADERS" /D "NO_ZLIB_COMPRESSION" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR".\Release/" /Fp".\Release/Standard Gaming Platform.pch" /YX"JA2 SGP ALL.H" /Fo".\Release/" /Fd".\Release/" /FD /c
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"C:\JA2\Build\Standard Gaming Platform\Button Sound Control.cpp"
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@@ -172,14 +172,14 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3A.tmp" with content
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"C:\JA2\Build\Standard Gaming Platform\vsurface.cpp"
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"C:\JA2\Build\Standard Gaming Platform\WinFont.cpp"
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]
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Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3A.tmp"
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3B.tmp" with contents
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Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP51.tmp"
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP52.tmp" with contents
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[
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/nologo /MT /W3 /GX /O2 /I "..\\" /I "..\TileEngine" /I "..\Tactical" /I "..\Utils" /I "..\strategic" /I ".\\" /D "NO_ZLIB" /D "JA2_PRECOMPILED_HEADERS" /D "NO_ZLIB_COMPRESSION" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /D "_DEBUG" /FR".\Release/" /Fp".\Release/Standard Gaming Platform.pch" /YX"JA2 SGP ALL.H" /Fo".\Release/" /Fd".\Release/" /FD /c
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"C:\JA2\Build\Standard Gaming Platform\DEBUG.cpp"
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]
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Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3B.tmp"
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3C.tmp" with contents
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Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP52.tmp"
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP53.tmp" with contents
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[
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/nologo /out:".\Release\Standard Gaming Platform.lib"
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".\Release\Button Sound Control.obj"
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@@ -221,7 +221,7 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3C.tmp" with content
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".\Release\WinFont.obj"
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".\ddraw.lib"
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]
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Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3C.tmp"
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Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP53.tmp"
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<h3>Output Window</h3>
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Compiling...
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Button Sound Control.cpp
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@@ -275,7 +275,7 @@ Creating library...
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--------------------Configuration: Tactical - Win32 Release--------------------
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</h3>
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<h3>Command Lines</h3>
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3D.tmp" with contents
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP54.tmp" with contents
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[
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/nologo /MT /W3 /GX /O2 /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Utils" /I "..\tacticalai" /I "..\Editor" /I "..\strategic" /I "..\Laptop" /I ".\\" /D "CALLBACKTIMER" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /FR"Release/" /Fp"Release/Tactical.pch" /YX"Tactical All.h" /Fo"Release/" /Fd"Release/" /FD /c
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"C:\JA2\Build\Tactical\Air Raid.cpp"
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@@ -372,14 +372,14 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3D.tmp" with content
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"C:\JA2\Build\Tactical\XML_Sounds.cpp"
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"C:\JA2\Build\Tactical\XML_TonyInventory.cpp"
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]
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Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3D.tmp"
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3E.tmp" with contents
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Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP54.tmp"
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP55.tmp" with contents
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[
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/nologo /MT /W3 /GX /Od /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Utils" /I "..\tacticalai" /I "..\Editor" /I "..\strategic" /I "..\Laptop" /I ".\\" /D "CALLBACKTIMER" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /FR"Release/" /Fp"Release/Tactical.pch" /YX"Tactical All.h" /Fo"Release/" /Fd"Release/" /FD /c
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"C:\JA2\Build\Tactical\LOS.cpp"
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]
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Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3E.tmp"
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3F.tmp" with contents
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Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP55.tmp"
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP56.tmp" with contents
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[
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/nologo /out:"Release\Tactical.lib"
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".\Release\Air Raid.obj"
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@@ -477,7 +477,7 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3F.tmp" with content
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.\Release\XML_Sounds.obj
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.\Release\XML_TonyInventory.obj
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]
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Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP3F.tmp"
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Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP56.tmp"
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<h3>Output Window</h3>
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||||
Compiling...
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Air Raid.cpp
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@@ -586,7 +586,7 @@ Creating library...
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--------------------Configuration: Utils - Win32 Release--------------------
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</h3>
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<h3>Command Lines</h3>
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP40.tmp" with contents
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP57.tmp" with contents
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[
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/nologo /MT /W3 /GX /O2 /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Tactical" /I "..\tacticalai" /I "..\Editor" /I "..\strategic" /I "..\Laptop" /I ".\\" /D "CALLBACKTIMER" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/Utils.pch" /YX"Utils All.h" /Fo"Release/" /Fd"Release/" /FD /c
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"C:\JA2\Build\Utils\_DutchText.cpp"
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@@ -629,8 +629,8 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP40.tmp" with content
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"C:\JA2\Build\Utils\XML_Strings.cpp"
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"C:\JA2\Build\Utils\XML_Strings2.cpp"
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]
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Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP40.tmp"
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP41.tmp" with contents
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Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP57.tmp"
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP58.tmp" with contents
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[
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/nologo /out:"Release\Utils.lib"
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.\Release\_DutchText.obj
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@@ -673,7 +673,7 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP41.tmp" with content
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.\Release\XML_Strings.obj
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.\Release\XML_Strings2.obj
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]
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Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP41.tmp"
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Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP58.tmp"
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<h3>Output Window</h3>
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||||
Compiling...
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_DutchText.cpp
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@@ -732,7 +732,7 @@ Creating library...
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--------------------Configuration: TacticalAI - Win32 Release--------------------
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</h3>
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<h3>Command Lines</h3>
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP42.tmp" with contents
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP59.tmp" with contents
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[
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/nologo /MT /W3 /GX /O2 /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Tactical" /I "..\Utils" /I "..\Editor" /I "..\strategic" /I "..\Laptop" /I ".\\" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/TacticalAI.pch" /YX"AI All.h" /Fo"Release/" /Fd"Release/" /FD /c
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"C:\JA2\Build\TacticalAI\AIList.cpp"
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@@ -750,8 +750,8 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP42.tmp" with content
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"C:\JA2\Build\TacticalAI\QuestDebug.cpp"
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||||
"C:\JA2\Build\TacticalAI\Realtime.cpp"
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]
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||||
Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP42.tmp"
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP43.tmp" with contents
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Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP59.tmp"
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP5A.tmp" with contents
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[
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/nologo /out:"Release\TacticalAI.lib"
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.\Release\AIList.obj
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@@ -769,7 +769,7 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP43.tmp" with content
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.\Release\QuestDebug.obj
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.\Release\Realtime.obj
|
||||
]
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||||
Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP43.tmp"
|
||||
Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP5A.tmp"
|
||||
<h3>Output Window</h3>
|
||||
Compiling...
|
||||
AIList.cpp
|
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@@ -792,7 +792,7 @@ Creating library...
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||||
--------------------Configuration: Editor - Win32 Release--------------------
|
||||
</h3>
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<h3>Command Lines</h3>
|
||||
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP44.tmp" with contents
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Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP5B.tmp" with contents
|
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[
|
||||
/nologo /MT /W3 /GX /O2 /Ob2 /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Tactical" /I "..\Utils" /I "..\tacticalai" /I "..\strategic" /I "..\Laptop" /I ".\\" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/Editor.pch" /YX"Editor All.h" /Fo"Release/" /Fd"Release/" /FD /c
|
||||
"C:\JA2\Build\Editor\Cursor Modes.cpp"
|
||||
@@ -820,8 +820,8 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP44.tmp" with content
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||||
"C:\JA2\Build\Editor\smooth.cpp"
|
||||
"C:\JA2\Build\Editor\Smoothing Utils.cpp"
|
||||
]
|
||||
Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP44.tmp"
|
||||
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP45.tmp" with contents
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||||
Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP5B.tmp"
|
||||
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP5C.tmp" with contents
|
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[
|
||||
/nologo /out:"Release\Editor.lib"
|
||||
".\Release\Cursor Modes.obj"
|
||||
@@ -849,7 +849,7 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP45.tmp" with content
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.\Release\smooth.obj
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||||
".\Release\Smoothing Utils.obj"
|
||||
]
|
||||
Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP45.tmp"
|
||||
Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP5C.tmp"
|
||||
<h3>Output Window</h3>
|
||||
Compiling...
|
||||
Cursor Modes.cpp
|
||||
@@ -881,7 +881,7 @@ Creating library...
|
||||
--------------------Configuration: Laptop - Win32 Release--------------------
|
||||
</h3>
|
||||
<h3>Command Lines</h3>
|
||||
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP46.tmp" with contents
|
||||
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP5D.tmp" with contents
|
||||
[
|
||||
/nologo /MT /W3 /GX /O2 /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Tactical" /I "..\Utils" /I "..\tacticalai" /I "..\Editor" /I "..\strategic" /I ".\\" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/Laptop.pch" /YX"Laptop All.h" /Fo"Release/" /Fd"Release/" /FD /c
|
||||
"C:\JA2\Build\Laptop\aim.cpp"
|
||||
@@ -942,8 +942,8 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP46.tmp" with content
|
||||
"C:\JA2\Build\Laptop\sirtech.cpp"
|
||||
"C:\JA2\Build\Laptop\Store Inventory.cpp"
|
||||
]
|
||||
Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP46.tmp"
|
||||
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP47.tmp" with contents
|
||||
Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP5D.tmp"
|
||||
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP5E.tmp" with contents
|
||||
[
|
||||
/nologo /out:"Release\Laptop.lib"
|
||||
.\Release\aim.obj
|
||||
@@ -1004,7 +1004,7 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP47.tmp" with content
|
||||
.\Release\sirtech.obj
|
||||
".\Release\Store Inventory.obj"
|
||||
]
|
||||
Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP47.tmp"
|
||||
Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP5E.tmp"
|
||||
<h3>Output Window</h3>
|
||||
Compiling...
|
||||
aim.cpp
|
||||
@@ -1070,7 +1070,7 @@ Creating library...
|
||||
--------------------Configuration: Strategic - Win32 Release--------------------
|
||||
</h3>
|
||||
<h3>Command Lines</h3>
|
||||
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP48.tmp" with contents
|
||||
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP5F.tmp" with contents
|
||||
[
|
||||
/nologo /MT /W3 /GX /O2 /I "..\Standard Gaming Platform" /I "..\TileEngine" /I "..\\" /I "..\Tactical" /I "..\Utils" /I "..\tacticalai" /I "..\Editor" /I "..\Laptop" /I ".\\" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/Strategic.pch" /YX"Strategic All.h" /Fo"Release/" /Fd"Release/" /FD /c
|
||||
"C:\JA2\Build\Strategic\AI Viewer.cpp"
|
||||
@@ -1117,8 +1117,8 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP48.tmp" with content
|
||||
"C:\JA2\Build\Strategic\MilitiaSquads.cpp"
|
||||
"C:\JA2\Build\Strategic\Reinforcement.cpp"
|
||||
]
|
||||
Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP48.tmp"
|
||||
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP49.tmp" with contents
|
||||
Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP5F.tmp"
|
||||
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP60.tmp" with contents
|
||||
[
|
||||
/nologo /out:"Release\Strategic.lib"
|
||||
".\Release\AI Viewer.obj"
|
||||
@@ -1165,7 +1165,7 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP49.tmp" with content
|
||||
.\Release\MilitiaSquads.obj
|
||||
.\Release\Reinforcement.obj
|
||||
]
|
||||
Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP49.tmp"
|
||||
Creating command line "link.exe -lib @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP60.tmp"
|
||||
<h3>Output Window</h3>
|
||||
Compiling...
|
||||
AI Viewer.cpp
|
||||
@@ -1218,7 +1218,7 @@ Creating library...
|
||||
</h3>
|
||||
<h3>Command Lines</h3>
|
||||
Creating command line "rc.exe /l 0x409 /fo"Release/ja2.res" /i "Res" /i ".\Res" /d "NDEBUG" "C:\JA2\Build\Res\ja2.rc""
|
||||
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP4A.tmp" with contents
|
||||
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP61.tmp" with contents
|
||||
[
|
||||
/nologo /G5 /MT /W3 /GX /Zi /O2 /Ob2 /I ".\Standard Gaming Platform" /I ".\TileEngine" /I ".\Tactical" /I ".\Utils" /I ".\TacticalAI" /I ".\Editor" /I ".\Strategic" /I ".\laptop" /I ".\\" /D "CALLBACKTIMER" /D "PRECOMPILEDHEADERS" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "JA2" /D "XML_STATIC" /D "CINTERFACE" /FR"Release/" /Fp"Release/JA2.pch" /YX"JA2 All.h" /Fo"Release/" /Fd"Release/" /FD /O2b2 /c
|
||||
"C:\JA2\Build\Utils\_Ja25GermanText.cpp"
|
||||
@@ -1245,8 +1245,8 @@ Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP4A.tmp" with content
|
||||
"C:\JA2\Build\SCREENS.cpp"
|
||||
"C:\JA2\Build\Sys Globals.cpp"
|
||||
]
|
||||
Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP4A.tmp"
|
||||
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP4B.tmp" with contents
|
||||
Creating command line "cl.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP61.tmp"
|
||||
Creating temporary file "C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP62.tmp" with contents
|
||||
[
|
||||
libexpatMT.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib winmm.lib smackw32.lib mss32.lib /nologo /subsystem:windows /profile /map:"Release/ja2_cvs.map" /machine:I386 /out:"..\ja2_cvs.exe"
|
||||
.\Release\_Ja25GermanText.obj
|
||||
@@ -1283,7 +1283,7 @@ libexpatMT.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advap
|
||||
.\Laptop\Release\Laptop.lib
|
||||
.\Strategic\Release\Strategic.lib
|
||||
]
|
||||
Creating command line "link.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP4B.tmp"
|
||||
Creating command line "link.exe @C:\DOCUME~1\Owner\LOCALS~1\Temp\RSP62.tmp"
|
||||
<h3>Output Window</h3>
|
||||
Compiling resources...
|
||||
Compiling...
|
||||
|
||||
@@ -129,7 +129,9 @@ extern void DbgMessageReal(UINT16 uiTopicId, UINT8 uiCommand, UINT8 uiDebugLevel
|
||||
|
||||
extern BOOLEAN DbgSetDebugLevel(UINT16 TopicId, UINT8 uiDebugLevel);
|
||||
extern void DbgFailedAssertion( BOOLEAN fExpression, char *szFile, int nLine );
|
||||
//extern void _FailMessage(UINT8 *pString, UINT32 uiLineNum, UINT8 *pSourceFile );
|
||||
#if _MSC_VER <= 1200
|
||||
extern void _FailMessage(UINT8 *pString, UINT32 uiLineNum, UINT8 *pSourceFile );
|
||||
#endif
|
||||
extern void DbgTopicRegistration( UINT8 ubCmd, UINT16 *usTopicID, CHAR8 *zMessage );
|
||||
extern void DbgClearAllTopics( void );
|
||||
extern void _DebugMessage(UINT8 *pSourceFile, UINT32 uiLineNum, UINT8 *pString);
|
||||
|
||||
@@ -494,7 +494,9 @@ template void _FailMessage<char const *, char const *>(char const *, unsigned in
|
||||
template void _FailMessage<int, char const *>(int, unsigned int, char const *);
|
||||
template void _FailMessage<int, char *>(int, unsigned int, char *);
|
||||
template void _FailMessage<char *, char *>(char *, unsigned int, char *);
|
||||
// template void _FailMessage<char *, char *>(unsigned char *, unsigned int, char *);
|
||||
#if _MSC_VER <= 1200
|
||||
template void _FailMessage<char *, char *>(unsigned char *, unsigned int, char *);
|
||||
#endif
|
||||
template void _FailMessage<unsigned char *, char const *>(unsigned char *, unsigned int, char const *);
|
||||
template <typename type1, typename type2>
|
||||
void _FailMessage( type1 pString, UINT32 uiLineNum, type2 pSourceFile )
|
||||
|
||||
Reference in New Issue
Block a user