- MP: Disabled the Enemy numbers count in the turnbar (because it shows different numbers on the clients)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6040 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-04-30 16:14:27 +00:00
parent 3f13f630b0
commit 22a18ec262
+3 -1
View File
@@ -4430,11 +4430,13 @@ BOOLEAN AddTopMessage( UINT8 ubType, STR16 pzString )
fFound = TRUE;
cnt = 0;
// WANNE: Disabled AI count on turnbar, because it shows different count on clients
/*
if(is_networked && gTacticalStatus.ubCurrentTeam == 1 && ubType == COMPUTER_TURN_MESSAGE){
//add ai count to turn bar - haydent
swprintf( pzString, MPClientMessage[80], NumEnemyInSector());
}
*/
if ( fFound )
{