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- MP: Disabled the Enemy numbers count in the turnbar (because it shows different numbers on the clients)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6040 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -4430,11 +4430,13 @@ BOOLEAN AddTopMessage( UINT8 ubType, STR16 pzString )
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fFound = TRUE;
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cnt = 0;
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// WANNE: Disabled AI count on turnbar, because it shows different count on clients
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/*
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if(is_networked && gTacticalStatus.ubCurrentTeam == 1 && ubType == COMPUTER_TURN_MESSAGE){
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//add ai count to turn bar - haydent
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swprintf( pzString, MPClientMessage[80], NumEnemyInSector());
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}
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*/
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if ( fFound )
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{
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