More unused stuff removal (#49)

* More unused stuff removal

delete:
- giant 'metaheaders' (JA2 All.h, Laptop All.h, etc), preferring to add #includes directly where needed
- unused ExceptionHandling and DbMan translation units
- unused WizShare.h, Bitmap.h, trle.h, video_private.h headers

* remove mentions from vc proj files too

* remove preprocessor conditionals for unused definitions

find . -iname '*.h' -o -iname '*.cpp' -exec unifdef.exe -m -UPRECOMPILED_HEADERS -UJA2_PRECOMPILED_HEADERS -UWIZ8_PRECOMPILED_HEADERS -UPRECOMPILEDHEADERS {} ';'

then manually fixed a couple files the tool errored out on

* yes, the comments too

as title
This commit is contained in:
majcosta
2023-01-03 15:51:48 +02:00
committed by GitHub
parent 6024ed62b0
commit 24425a82b1
563 changed files with 45 additions and 6564 deletions
-63
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@@ -1,63 +0,0 @@
//**************************************************************************
//
// Filename : bitmap.h
//
// Purpose : bitmap format
//
// Modification history :
//
// 20nov96:HJH - Creation
//
//**************************************************************************
#ifndef _bitmap_h
#define _bitmap_h
//**************************************************************************
//
// Includes
//
//**************************************************************************
#include "types.h"
//**************************************************************************
//
// Defines
//
//**************************************************************************
//**************************************************************************
//
// Typedefs
//
//**************************************************************************
typedef struct sgpBmHeadertag
{
UINT32 uiNumBytes; // number of bytes of the bitmap, including the
// memory for all variables in this structure plus
// all the memory in bitmap
UINT32 uiWidth; // width of bitmap in pixels
UINT32 uiHeight; // height of bitmap in pixels
UINT8 uiBitDepth; // 8, 16, 24, or 32
UINT8 uiNumPalEntries; // if uiBitDepth is 8, non-zero, else 0
} SGPBmHeader;
typedef struct sgpBitmaptag
{
SGPBmHeader header;
UINT8 uiData[1]; // if uiNumPalEntries != 0
// uiNumPalEntries*3 (rgb) bytes for palette
// if uiBitDepth == 8
// uiWidth * uiHeight bytes
// else if uiBitDepth == 16
// uiWidth * uiHeight * 2 bytes
// else if uiBitDepth == 24
// uiWidth * uiHeight * 3 bytes
// else if uiBitDepth == 32
// uiWidth * uiHeight * 4 bytes
} SGPBitmap;
#endif
@@ -1,14 +1,8 @@
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "types.h"
#include "Button System.h"
#include "Button Sound Control.h"
#include "Sound Control.h"
#include "jascreens.h"
#endif
void SpecifyButtonSoundScheme( INT32 iButtonID, INT8 bSoundScheme )
{
@@ -4,11 +4,6 @@
Rewritten mostly by Kris Morness
***********************************************************************************************/
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "types.h"
#include <windows.h>
#include <stdio.h>
@@ -35,7 +30,6 @@
#else
#include "video2.h"
#endif
#endif
#include <vector>
-6
View File
@@ -1,12 +1,6 @@
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "MemMan.h"
#include "debug.h"
#include "zlib.h"
#endif
// mem allocation functions for ZLIB's purposes
-6
View File
@@ -19,11 +19,6 @@
// this crap. DON'T USE THIS -- NO MATTER WHAT!!!
//*****************************************************************************
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "types.h"
#include <stdlib.h>
#include <malloc.h>
@@ -35,7 +30,6 @@
#if _MSC_VER < 1300 //(iostream.h was removed from VC.NET2003)
#include <iostream.h>
#endif
#endif
//*****************************************************************************
@@ -1,8 +1,3 @@
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "Cursor Control.h"
#if defined( JA2 ) || defined( UTIL )
@@ -11,7 +6,6 @@
#include "video2.h"
#endif
#endif
///////////////////////////////////////////////////////////////////////////////////////////////////
//
-1
View File
@@ -29,7 +29,6 @@
#include <string>
#include <sstream>
#include "debug.h"
#include "WizShare.h"
//Kris addition
#ifdef JA2
File diff suppressed because it is too large Load Diff
-87
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@@ -1,87 +0,0 @@
//**************************************************************************
//
// Filename : DbMan.h
//
// Purpose : prototypes for the database manager
//
// Modification history :
//
// 08oct96:HJH - Creation
//
//**************************************************************************
#ifndef _DBMAN_H
#define _DBMAN_H
//**************************************************************************
//
// Includes
//
//**************************************************************************
#include "types.h"
//**************************************************************************
//
// Defines
//
//**************************************************************************
#ifndef FILE_ACCESS_READ
#define FILE_ACCESS_READ 0x01
#endif
#ifndef FILE_ACCESS_WRITE
#define FILE_ACCESS_WRITE 0x02
#endif
#define FILE_SEEK_FROM_START 0x01 // keep in sync with fileman.h
#define FILE_SEEK_FROM_END 0x02 // keep in sync with fileman.h
#define FILE_SEEK_FROM_CURRENT 0x04 // keep in sync with fileman.h
//**************************************************************************
//
// Typedefs
//
//**************************************************************************
typedef UINT8 BYTE;
typedef UINT32 HDBFILE;
typedef UINT16 HFILEINDEX;
typedef UINT16 HDBINDEX;
//**************************************************************************
//
// Function Prototypes
//
//**************************************************************************
#ifdef __cplusplus
extern "C" {
#endif
extern BOOLEAN InitializeDatabaseManager( STR strIndexFilename );
extern void ShutdownDatabaseManager( void );
extern void DbDebug( BOOLEAN f );
extern BOOLEAN DbExists( STR filename );
extern HDBINDEX DbOpen( STR filename );
extern void DbClose( HDBINDEX );
extern HDBFILE DbFileOpen( STR filename );
extern void DbFileClose( HDBFILE );
extern BOOLEAN DbFileRead( HDBFILE hFile, PTR pDest, UINT32 uiBytesToRead, UINT32 *puiBytesRead );
extern BOOLEAN DbFileLoad( STR filename, PTR pDest, UINT32 uiBytesToRead, UINT32 *puiBytesRead );
extern BOOLEAN DbFileSeek( HDBFILE hFile, UINT32 uiDistance, UINT8 uiHow );
extern UINT32 DbFileGetPos( HDBFILE hFile );
extern UINT32 DbFileGetSize( HDBFILE );
#ifdef __cplusplus
}
#endif
#endif
@@ -1,15 +1,9 @@
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "DirectX Common.h"
#include "DirectDraw Calls.h"
#include <ddraw.h>
#include "debug.h"
#include "vobject_blitters.h"
#endif
// DirectDrawSurface2 Calls
void
@@ -2,17 +2,11 @@
#include <objbase.h>
#include <initguid.h>
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "types.h"
#include <ddraw.h>
#include "DirectX Common.h"
#include <windows.h>
#include "debug.h"
#endif
void DirectXZeroMem ( void* pMemory, int nSize )
{
-6
View File
@@ -1,10 +1,4 @@
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "english.h"
#endif
// The gsKeyTranslationTable is used to return KEY values on the basis of the virtual key code and
// SHIFT/ALT/CTRL key states. Range 0-255 is for normal keys, 256-511 is when SHIFT is pressed
File diff suppressed because it is too large Load Diff
@@ -1,32 +0,0 @@
#ifndef _EXCEPTION_HANDLING__H_
#define _EXCEPTION_HANDLING__H_
#include <Windows.h>
//uncomment this line if you want Exceptions to be handled
#ifdef JA2
#ifndef _DEBUG
#define ENABLE_EXCEPTION_HANDLING
#endif
#else
//Wizardry
//#define ENABLE_EXCEPTION_HANDLING
#endif
#ifdef __cplusplus
extern "C" {
#endif
INT32 RecordExceptionInfo( EXCEPTION_POINTERS *pExceptInfo );
#ifdef __cplusplus
}
#endif
#endif
-8
View File
@@ -24,11 +24,6 @@
// Includes
//
//**************************************************************************
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "Types.h"
#include <stdlib.h>
#include <malloc.h>
@@ -39,14 +34,12 @@
#include "windows.h"
#include "FileMan.h"
#include "MemMan.h"
#include "DbMan.h"
#include "Debug.h"
#include "RegInst.h"
#include "Container.h"
#include "LibraryDataBase.h"
#include "io.h"
#include "sgp_logger.h"
#endif
using namespace std;
@@ -101,7 +94,6 @@ typedef struct FMFileInfoTag
UINT8 uiFileAccess;
UINT32 uiFilePosition;
HANDLE hFileHandle;
HDBFILE hDBFile;
} FMFileInfo; // for 'File Manager File Information'
-6
View File
@@ -1,9 +1,4 @@
// font.c
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "types.h"
#include <stdio.h>
#include <stdarg.h>
@@ -29,7 +24,6 @@
#include "vobject_blitters.h"
#include <sstream>
#endif
//*******************************************************
//
// Defines
-6
View File
@@ -16,16 +16,10 @@
//
//**************************************************************************
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "types.h"
#include <windows.h>
#include "Install.h"
#include "RegInst.h"
#endif
//**************************************************************************
//
-104
View File
@@ -1,104 +0,0 @@
/*
* ChangeLog:
* 10.12.2005 Lesh ripped out everything that refers to MSS
* 10.12.2005 Lesh added fmod.h
*/
#ifndef __JA2_SGP_ALL_H
#define __JA2_SGP_ALL_H
#pragma message("GENERATED PCH FOR JA2 SGP PROJECT.")
//#ifndef INITGUID
// #define INITGUID
//#endif
#include "WordWrap.h"
#include "video.h"
#include "Button Sound Control.h"
#include "Sound Control.h"
#ifdef _JA2_RENDER_DIRTY
#include "Font Control.h"
#include "Render Dirty.h"
#include "utilities.h"
#endif
#include "input.h"
#include "memman.h"
#include "english.h"
#include "vobject.h"
#include "vobject_blitters.h"
#include "soundman.h"
#include "Button System.h"
#include "line.h"
#include <stdarg.h>
#include "debug.h"
#ifndef NO_ZLIB_COMPRESSION
#include "zlib.h"
#include "Compression.h"
#endif
#include "types.h"
#include <stdlib.h>
#include <malloc.h>
#include <stdio.h>
#include "Container.h"
#if _MSC_VER < 1300 //(iostream.h was removed from VC.NET2003)
#include <iostream.h>
#endif
#include "Cursor Control.h"
#include "wcheck.h"
#include "FileMan.h"
#include "DbMan.h"
#include <windows.h>
#include <ddeml.h>
#include "TopicIDs.h"
#include "TopicOps.h"
#include "WizShare.h"
#include "screenids.h"
#include "Sys Globals.h"
#include "jascreens.h"
#include "gameloop.h"
#include "DirectX Common.h"
#include "DirectDraw Calls.h"
#include "video_private.h"
#include <direct.h>
#include "RegInst.h"
#include "LibraryDataBase.h"
#include "io.h"
#include <wchar.h>
#include "sgp.h"
#include "pcx.h"
#include "Font.h"
#include "himage.h"
#include <math.h>
#include <string.h>
#include "impTGA.h"
#include "STCI.h"
#include <memory.h>
#include "local.h"
#include <tchar.h>
#include <assert.h>
#include "Install.h"
#include "GameSettings.h"
#ifdef _DEBUG
#include <crtdbg.h>
#endif
#include "mousesystem.h"
#include "Random.h"
#include <windowsx.h>
#include "vobject_private.h"
#include "shading.h"
#include "imgfmt.h"
#include "timer.h"
#include "renderworld.h"
#include "Isometric utils.h"
#include "fade screen.h"
#include "timer control.h"
#include "vsurface.h"
#include "vsurface_private.h"
#include "Timer Control.h"
// Lesh modifications
#include "fmod.h"
#include "fmod_errors.h"
#endif
@@ -1,8 +1,3 @@
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "Types.h"
#include "windows.h"
#include "FileMan.h"
@@ -17,7 +12,6 @@
#else
#include "video2.h"
#endif
#endif
//NUMBER_OF_LIBRARIES
#ifdef JA2
-6
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@@ -18,11 +18,6 @@
//
//**************************************************************************
//#ifdef JA2_PRECOMPILED_HEADERS
// #include "JA2 SGP ALL.H"
//#elif defined( WIZ8_PRECOMPILED_HEADERS )
// #include "WIZ8 SGP ALL.H"
//#else
#include "types.h"
#include <windows.h>
#include <malloc.h>
@@ -35,7 +30,6 @@
#ifdef _DEBUG
#include <crtdbg.h>
#endif
//#endif
#ifdef _DEBUG
-6
View File
@@ -1,13 +1,7 @@
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include <stdio.h>
#include "pcx.h"
#include "memman.h"
#include "fileman.h"
#endif
// Local typedefs
-6
View File
@@ -16,15 +16,9 @@
//
//**************************************************************************
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "types.h"
#include "RegInst.h"
#include "WCheck.h"
#endif
//**************************************************************************
//
@@ -394,10 +394,6 @@
RelativePath=".\english.h"
>
</File>
<File
RelativePath=".\ExceptionHandling.h"
>
</File>
<File
RelativePath=".\expat.h"
>
@@ -450,10 +446,6 @@
RelativePath=".\Ja2 Libs.h"
>
</File>
<File
RelativePath=".\JA2 SGP ALL.H"
>
</File>
<File
RelativePath=".\LibraryDataBase.h"
>
@@ -664,10 +656,6 @@
RelativePath=".\English.cpp"
>
</File>
<File
RelativePath=".\ExceptionHandling.cpp"
>
</File>
<File
RelativePath=".\FileCat.cpp"
>
@@ -394,10 +394,6 @@
RelativePath="english.h"
>
</File>
<File
RelativePath="ExceptionHandling.h"
>
</File>
<File
RelativePath="expat.h"
>
@@ -450,10 +446,6 @@
RelativePath="Ja2 Libs.h"
>
</File>
<File
RelativePath="JA2 SGP ALL.H"
>
</File>
<File
RelativePath="LibraryDataBase.h"
>
@@ -662,10 +654,6 @@
RelativePath="English.cpp"
>
</File>
<File
RelativePath="ExceptionHandling.cpp"
>
</File>
<File
RelativePath="FileCat.cpp"
>
@@ -37,7 +37,6 @@
<ClInclude Include="DirectX Common.h" />
<ClInclude Include="dsound.h" />
<ClInclude Include="english.h" />
<ClInclude Include="ExceptionHandling.h" />
<ClInclude Include="expat.h" />
<ClInclude Include="FileCat.h" />
<ClInclude Include="FileMan.h" />
@@ -51,7 +50,6 @@
<ClInclude Include="input.h" />
<ClInclude Include="Install.h" />
<ClInclude Include="Ja2 Libs.h" />
<ClInclude Include="JA2 SGP ALL.H" />
<ClInclude Include="LibraryDataBase.h" />
<ClInclude Include="line.h" />
<ClInclude Include="MemMan.h" />
@@ -105,7 +103,6 @@
<ClCompile Include="DirectDraw Calls.cpp" />
<ClCompile Include="DirectX Common.cpp" />
<ClCompile Include="English.cpp" />
<ClCompile Include="ExceptionHandling.cpp" />
<ClCompile Include="FileCat.cpp" />
<ClCompile Include="FileMan.cpp" />
<ClCompile Include="Flic.cpp" />
@@ -54,9 +54,6 @@
<ClInclude Include="english.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ExceptionHandling.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="expat.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -96,7 +93,6 @@
<ClInclude Include="Ja2 Libs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="JA2 SGP ALL.H">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="LibraryDataBase.h">
@@ -251,9 +247,6 @@
<ClCompile Include="English.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ExceptionHandling.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="FileCat.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@@ -37,7 +37,6 @@
<ClInclude Include="DirectX Common.h" />
<ClInclude Include="dsound.h" />
<ClInclude Include="english.h" />
<ClInclude Include="ExceptionHandling.h" />
<ClInclude Include="expat.h" />
<ClInclude Include="FileCat.h" />
<ClInclude Include="FileMan.h" />
@@ -51,7 +50,6 @@
<ClInclude Include="input.h" />
<ClInclude Include="Install.h" />
<ClInclude Include="Ja2 Libs.h" />
<ClInclude Include="JA2 SGP ALL.H" />
<ClInclude Include="LibraryDataBase.h" />
<ClInclude Include="line.h" />
<ClInclude Include="MemMan.h" />
@@ -105,7 +103,6 @@
<ClCompile Include="DirectDraw Calls.cpp" />
<ClCompile Include="DirectX Common.cpp" />
<ClCompile Include="English.cpp" />
<ClCompile Include="ExceptionHandling.cpp" />
<ClCompile Include="FileCat.cpp" />
<ClCompile Include="FileMan.cpp" />
<ClCompile Include="Flic.cpp" />
@@ -54,9 +54,6 @@
<ClInclude Include="english.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ExceptionHandling.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="expat.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -96,7 +93,6 @@
<ClInclude Include="Ja2 Libs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="JA2 SGP ALL.H">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="LibraryDataBase.h">
@@ -251,9 +247,6 @@
<ClCompile Include="English.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ExceptionHandling.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="FileCat.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@@ -37,7 +37,6 @@
<ClInclude Include="DirectX Common.h" />
<ClInclude Include="dsound.h" />
<ClInclude Include="english.h" />
<ClInclude Include="ExceptionHandling.h" />
<ClInclude Include="expat.h" />
<ClInclude Include="FileCat.h" />
<ClInclude Include="FileMan.h" />
@@ -51,7 +50,6 @@
<ClInclude Include="input.h" />
<ClInclude Include="Install.h" />
<ClInclude Include="Ja2 Libs.h" />
<ClInclude Include="JA2 SGP ALL.H" />
<ClInclude Include="LibraryDataBase.h" />
<ClInclude Include="line.h" />
<ClInclude Include="MemMan.h" />
@@ -105,7 +103,6 @@
<ClCompile Include="DirectDraw Calls.cpp" />
<ClCompile Include="DirectX Common.cpp" />
<ClCompile Include="English.cpp" />
<ClCompile Include="ExceptionHandling.cpp" />
<ClCompile Include="FileCat.cpp" />
<ClCompile Include="FileMan.cpp" />
<ClCompile Include="Flic.cpp" />
@@ -49,7 +49,6 @@
<ClInclude Include="Compression.h" />
<ClInclude Include="Container.h" />
<ClInclude Include="Cursor Control.h" />
<ClInclude Include="DbMan.h" />
<ClInclude Include="ddraw.h" />
<ClInclude Include="DEBUG.H" />
<ClInclude Include="debug_util.h" />
@@ -57,7 +56,6 @@
<ClInclude Include="DirectX Common.h" />
<ClInclude Include="dsound.h" />
<ClInclude Include="english.h" />
<ClInclude Include="ExceptionHandling.h" />
<ClInclude Include="expat.h" />
<ClInclude Include="FileCat.h" />
<ClInclude Include="FileMan.h" />
@@ -71,7 +69,6 @@
<ClInclude Include="input.h" />
<ClInclude Include="Install.h" />
<ClInclude Include="Ja2 Libs.h" />
<ClInclude Include="JA2 SGP ALL.H" />
<ClInclude Include="LibraryDataBase.h" />
<ClInclude Include="line.h" />
<ClInclude Include="MemMan.h" />
@@ -118,14 +115,12 @@
<ClCompile Include="Compression.cpp" />
<ClCompile Include="Container.cpp" />
<ClCompile Include="Cursor Control.cpp" />
<ClCompile Include="DbMan.cpp" />
<ClCompile Include="DEBUG.cpp" />
<ClCompile Include="debug_util.cpp" />
<ClCompile Include="debug_win_util.cpp" />
<ClCompile Include="DirectDraw Calls.cpp" />
<ClCompile Include="DirectX Common.cpp" />
<ClCompile Include="English.cpp" />
<ClCompile Include="ExceptionHandling.cpp" />
<ClCompile Include="FileCat.cpp" />
<ClCompile Include="FileMan.cpp" />
<ClCompile Include="Flic.cpp" />
@@ -6,14 +6,12 @@
<ClCompile Include="Compression.cpp" />
<ClCompile Include="Container.cpp" />
<ClCompile Include="Cursor Control.cpp" />
<ClCompile Include="DbMan.cpp" />
<ClCompile Include="DEBUG.cpp" />
<ClCompile Include="debug_util.cpp" />
<ClCompile Include="debug_win_util.cpp" />
<ClCompile Include="DirectDraw Calls.cpp" />
<ClCompile Include="DirectX Common.cpp" />
<ClCompile Include="English.cpp" />
<ClCompile Include="ExceptionHandling.cpp" />
<ClCompile Include="FileCat.cpp" />
<ClCompile Include="FileMan.cpp" />
<ClCompile Include="Flic.cpp" />
@@ -52,7 +50,6 @@
<ClInclude Include="Compression.h" />
<ClInclude Include="Container.h" />
<ClInclude Include="Cursor Control.h" />
<ClInclude Include="DbMan.h" />
<ClInclude Include="ddraw.h" />
<ClInclude Include="DEBUG.H" />
<ClInclude Include="debug_util.h" />
@@ -60,7 +57,6 @@
<ClInclude Include="DirectX Common.h" />
<ClInclude Include="dsound.h" />
<ClInclude Include="english.h" />
<ClInclude Include="ExceptionHandling.h" />
<ClInclude Include="expat.h" />
<ClInclude Include="FileCat.h" />
<ClInclude Include="FileMan.h" />
@@ -74,7 +70,6 @@
<ClInclude Include="input.h" />
<ClInclude Include="Install.h" />
<ClInclude Include="Ja2 Libs.h" />
<ClInclude Include="JA2 SGP ALL.H" />
<ClInclude Include="LibraryDataBase.h" />
<ClInclude Include="line.h" />
<ClInclude Include="MemMan.h" />
-6
View File
@@ -1,8 +1,3 @@
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include <string.h>
#include "MemMan.h"
#include "FileMan.h"
@@ -11,7 +6,6 @@
#include "Types.h"
#include "Debug.h"
#include "WCheck.h"
#endif
BOOLEAN STCILoadRGB( HIMAGE hImage, UINT16 fContents, HWFILE hFile, STCIHeader * pHeader );
BOOLEAN STCILoadIndexed( HIMAGE hImage, UINT16 fContents, HWFILE hFile, STCIHeader * pHeader );
-54
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@@ -1,54 +0,0 @@
//**************************************************************************
//
// Filename : WizShare.h
//
// Purpose :
//
// Modification history :
//
// 25nov96:HJH - creation
//
//**************************************************************************
#ifndef _WizShare_h
#define _WizShare_h
//**************************************************************************
//
// Includes
//
//**************************************************************************
#include "types.h"
//**************************************************************************
//
// Defines
//
//**************************************************************************
#define MAX_MSG_LENGTH 128
#define NUM_MESSAGES 100
//**************************************************************************
//
// Typedefs
//
//**************************************************************************
#pragma pack(push, 1)
typedef struct WizSharedtag
{
BOOLEAN fMessage;
INT32 iMessageIndex; // index to 1st message
INT32 iNumMessages; // # messages
INT32 iLastIndex;
CHAR cMessages[NUM_MESSAGES][MAX_MSG_LENGTH];
} WizShared;
#pragma pack(pop)
#endif
-6
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@@ -1,8 +1,3 @@
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "builddefines.h"
#include <math.h>
#include <stdlib.h>
@@ -19,7 +14,6 @@
#include "Compression.h"
#include "vobject.h"
#include "vobject_blitters.h"
#endif
#include <vfs/Core/vfs.h>
-6
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@@ -16,11 +16,6 @@
//
//**************************************************************************
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "types.h"
#include "Fileman.h"
#include "memman.h"
@@ -34,7 +29,6 @@
#include "video2.h"
#endif
#include "impTGA.h"
#endif
//**************************************************************************
//
-6
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@@ -3,11 +3,6 @@
#define _WIN32_WINNT WINVER
#endif
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
//** dd for defines that needed for additional mouse buttons
#define _WIN32_WINNT 0x500
@@ -26,7 +21,6 @@
#include "video2.h"
#endif
#include "local.h"
#endif
// Make sure to refer to the translation table which is within one of the following files (depending
-6
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@@ -1,10 +1,4 @@
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "line.h"
#endif
//**************************************************************************
//
-11
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@@ -11,11 +11,6 @@
//
//=================================================================================================
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "types.h"
#include <windows.h>
#include <stdio.h>
@@ -42,13 +37,7 @@
#include "Button System.h"
///***ddd
#include "GameSettings.h"
#endif
#ifdef JA2_PRECOMPILED_HEADERS
#define BASE_REGION_FLAGS (MSYS_REGION_ENABLED | MSYS_SET_CURSOR)
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#define BASE_REGION_FLAGS MSYS_REGION_ENABLED // Wiz doesn't ever want MSYS_SET_CURSOR to be on...
#endif
-8
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@@ -1,12 +1,5 @@
/* $Id: sgp.c,v 1.4 2004/03/19 06:16:04 digicrab Exp $ */
//its test what doeas it do?
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#include "JA2 Splash.h"
#include "utilities.h"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "types.h"
#include <windows.h>
#include <stdio.h>
@@ -31,7 +24,6 @@
#endif
#include "LibraryDataBase.h"
#include "utilities.h"
#endif
#include "GameSettings.h"
#include "input.h"
-1
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@@ -16,7 +16,6 @@
#include "input.h"
#include "memman.h"
#include "fileman.h"
#include "dbman.h"
#include "soundman.h"
#include "pcx.h"
#include "line.h"
-6
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@@ -1,8 +1,3 @@
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "DirectDraw Calls.h"
#include <stdio.h>
#include "debug.h"
@@ -15,7 +10,6 @@
#include "vobject.h"
#include "vobject_blitters.h"
#include "shading.h"
#endif
BOOLEAN ShadesCalculateTables(SGPPaletteEntry *p8BPPPalette);
BOOLEAN ShadesCalculatePalette(SGPPaletteEntry *pSrcPalette, SGPPaletteEntry *pDestPalette, UINT16 usRed, UINT16 usGreen, UINT16 usBlue, BOOLEAN fMono);
-6
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@@ -6,11 +6,6 @@
* Derek Beland, May 28, 1997
*
*********************************************************************************/
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "builddefines.h"
#include <stdio.h>
#include <string.h>
@@ -29,7 +24,6 @@
//#include "input.h"
#include <ctime>
#include <chrono>
#endif
// Uncomment this to disable the startup of sound hardware
//#define SOUND_DISABLE
-6
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@@ -1,8 +1,3 @@
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "types.h"
#include <windows.h>
#if defined( JA2 ) || defined( UTIL )
@@ -11,7 +6,6 @@
#include "video2.h"
#endif
#include "timer.h"
#endif
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
-31
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@@ -1,31 +0,0 @@
#ifndef __TRLE_H
#define __TRLE_H
typedef struct
{
UINT32 uiOffset;
UINT32 uiWidth;
UINT32 uiOffLen;
INT16 sOffsetX;
INT16 sOffsetY;
} TRLEObject;
typedef struct
{
UINT32 uiHeightEach;
UINT32 uiTotalElements;
TRLEObject *pTRLEObject;
PTR pPixData;
UINT32 uiSizePixDataElem;
} TRLEData;
BOOLEAN GetTRLEObjectData( UINT32 uiTotalElements, TRLEObject *pTRLEObject, INT16 ssIndex, UINT32 *pWidth, UINT32 *pOffset, UINT32 *pOffLen, UINT16 *pOffsetX, UINT16 *pOffsetY );
BOOLEAN SetTRLEObjectOffset( UINT32 uiTotalElements, TRLEObject *pTRLEObject, INT16 ssIndex, INT16 sOffsetX, INT16 sOffsetY );
#endif
-6
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@@ -1,8 +1,3 @@
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "types.h"
#include "Video.h"
#include "vobject_blitters.h"
@@ -18,7 +13,6 @@
#include "Input.h"
#include "GameSettings.h"
#include "sgp_logger.h"
#endif
#include "resource.h"
#include <vfs/Core/vfs.h>
-21
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@@ -1,21 +0,0 @@
#ifndef __VIDEO_PRIVATE_
#define __VIDEO_PRIVATE_
// ***********************************************************************
//
// PRIVATE, INTERNAL Header used by other SGP Internal modules
//
// Allows direct access to underlying Direct Draw Implementation
//
// ***********************************************************************
LPDIRECTDRAW2 GetDirectDraw2Object( );
LPDIRECTDRAWSURFACE2 GetPrimarySurfaceInterface( );
LPDIRECTDRAWSURFACE2 GetBackbufferInterface( );
BOOLEAN SetDirectDraw2Object( LPDIRECTDRAW2 pDirectDraw );
BOOLEAN SetPrimarySurfaceInterface( LPDIRECTDRAWSURFACE2 pSurface );
BOOLEAN SetBackbufferInterface( LPDIRECTDRAWSURFACE2 pSurface );
#endif
-6
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@@ -1,8 +1,3 @@
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "DirectDraw Calls.h"
#include <stdio.h>
#include "debug.h"
@@ -16,7 +11,6 @@
#include "wcheck.h"
#include "vobject_blitters.h"
#include "sgp.h"
#endif
#include <unordered_map>
@@ -1,8 +1,3 @@
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "DirectDraw Calls.h"
#include <stdio.h>
#include "debug.h"
@@ -18,7 +13,6 @@
#include "vobject_blitters.h"
#include "shading.h"
#include "sgp_logger.h"
#endif
#include <map>
std::map<UINT32,ClipRectangle> g_SurfaceRectangle;
@@ -1,4 +0,0 @@
#ifndef __VOBJECT_PRIVATE_
#define __VOBJECT_PRIVATE_
#endif
-6
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@@ -1,8 +1,3 @@
#ifdef JA2_PRECOMPILED_HEADERS
#include "JA2 SGP ALL.H"
#elif defined( WIZ8_PRECOMPILED_HEADERS )
#include "WIZ8 SGP ALL.H"
#else
#include "DirectDraw Calls.h"
#include <stdio.h>
#include <stdlib.h>
@@ -17,7 +12,6 @@
#include "vsurface_private.h"
#include "wcheck.h"
#include "vobject_blitters.h"
#endif
extern void SetClippingRect(SGPRect *clip);
extern void GetClippingRect(SGPRect *clip);