Fix: wrong game language

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6337 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-08-29 20:39:14 +00:00
parent 4f7f186580
commit 25cfbd0c9e
+2 -2
View File
@@ -84,14 +84,14 @@
#if !defined(ENGLISH) && !defined(GERMAN) && !defined(RUSSIAN) && !defined(DUTCH) && !defined(POLISH) && !defined(FRENCH) && !defined(ITALIAN) && !defined(TAIWANESE) && !defined(CHINESE)
/* please set one manually here (by uncommenting) if not willingly to set Workspace wide */
//#define ENGLISH
#define ENGLISH
//#define GERMAN
//#define RUSSIAN
//#define DUTCH
//#define FRENCH
//#define ITALIAN
//#define TAIWANESE
#define POLISH
//#define POLISH
// WANNE: For CHINESE language we also have to define WINFONTS! So when building Chinese version, enable both defines.
//#define CHINESE