- externalised squad names

- moved Pockets.xml an PocketPopups.xml
- requires GameDir >= r1608

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5872 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-02-25 22:25:45 +00:00
parent 0a7330d5a4
commit 2cfe4bd7fc
17 changed files with 304 additions and 22 deletions
+2
View File
@@ -1915,6 +1915,8 @@ void LoadGameExternalOptions()
gGameExternalOptions.fRobotNoReadytime = iniReader.ReadBoolean("Tactical Gameplay Settings", "ROBOT_NO_READYTIME", FALSE);
gGameExternalOptions.fUseXMLSquadNames = iniReader.ReadBoolean("Strategic Assignment Settings", "USE_XML_SQUADNAMES", FALSE);
// WANNE: This is just a debug setting. Only in debug version we set that property to TRUE.
// In Release version this should always be set to FALSE
// dnl ch51 081009 JA2 Debug Settings