- externalised squad names

- moved Pockets.xml an PocketPopups.xml
- requires GameDir >= r1608

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5872 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-02-25 22:25:45 +00:00
parent 0a7330d5a4
commit 2cfe4bd7fc
17 changed files with 304 additions and 22 deletions
+4 -1
View File
@@ -1931,7 +1931,10 @@ void GroupArrivedAtSector( UINT8 ubGroupID, BOOLEAN fCheckForBattle, BOOLEAN fNe
{
// squad
// HEADROCK HAM 3.6: Messages are no longer yellow by default.
ScreenMsg( FONT_MCOLOR_LTGREEN, MSG_INTERFACE, pMessageStrings[ MSG_ARRIVE ], pAssignmentStrings[ pGroup->pPlayerList->pSoldier->bAssignment ], pMapVertIndex[ pGroup->pPlayerList->pSoldier->sSectorY ], pMapHortIndex[ pGroup->pPlayerList->pSoldier->sSectorX ]);
if ( gGameExternalOptions.fUseXMLSquadNames )
ScreenMsg( FONT_MCOLOR_LTGREEN, MSG_INTERFACE, pMessageStrings[ MSG_ARRIVE ], SquadNames[ pGroup->pPlayerList->pSoldier->bAssignment ].squadname, pMapVertIndex[ pGroup->pPlayerList->pSoldier->sSectorY ], pMapHortIndex[ pGroup->pPlayerList->pSoldier->sSectorX ]);
else
ScreenMsg( FONT_MCOLOR_LTGREEN, MSG_INTERFACE, pMessageStrings[ MSG_ARRIVE ], pAssignmentStrings[ pGroup->pPlayerList->pSoldier->bAssignment ], pMapVertIndex[ pGroup->pPlayerList->pSoldier->sSectorY ], pMapHortIndex[ pGroup->pPlayerList->pSoldier->sSectorX ]);
}
else
{