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- externalised squad names
- moved Pockets.xml an PocketPopups.xml - requires GameDir >= r1608 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5872 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -0,0 +1,189 @@
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#ifdef PRECOMPILEDHEADERS
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#include "Tactical All.h"
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#else
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#include "sgp.h"
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#include "Map Screen Interface.h"
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#include "overhead.h"
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#include "Debug Control.h"
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#include "expat.h"
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#include "XML.h"
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#endif
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struct
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{
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PARSE_STAGE curElement;
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CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1];
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SQUAD_NAMES curSquadNames;
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SQUAD_NAMES * curArray;
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UINT32 maxArraySize;
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UINT32 currentDepth;
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UINT32 maxReadDepth;
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}
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typedef squadnamesParseData;
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static void XMLCALL
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squadnamesStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
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{
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squadnamesParseData * pData = (squadnamesParseData *)userData;
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if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element?
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{
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if(strcmp(name, "SQUAD_NAMES") == 0 && pData->curElement == ELEMENT_NONE)
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{
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pData->curElement = ELEMENT_LIST;
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memset(pData->curArray,0,sizeof(SQUAD_NAMES)*pData->maxArraySize);
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pData->maxReadDepth++; //we are not skipping this element
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}
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else if(strcmp(name, "SQUADNAME") == 0 && pData->curElement == ELEMENT_LIST)
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{
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pData->curElement = ELEMENT;
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memset(&pData->curSquadNames,0,sizeof(SQUAD_NAMES));
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pData->maxReadDepth++; //we are not skipping this element
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}
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else if(pData->curElement == ELEMENT &&
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(strcmp(name, "uiIndex") == 0 ||
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strcmp(name, "Squad") == 0 ))
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{
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pData->curElement = ELEMENT_PROPERTY;
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pData->maxReadDepth++; //we are not skipping this element
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}
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pData->szCharData[0] = '\0';
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}
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pData->currentDepth++;
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}
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static void XMLCALL
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squadnamesCharacterDataHandle(void *userData, const XML_Char *str, int len)
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{
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squadnamesParseData * pData = (squadnamesParseData *)userData;
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if( (pData->currentDepth <= pData->maxReadDepth) &&
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(strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
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){
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strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
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}
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}
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static void XMLCALL
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squadnamesEndElementHandle(void *userData, const XML_Char *name)
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{
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squadnamesParseData * pData = (squadnamesParseData *)userData;
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if(pData->currentDepth <= pData->maxReadDepth) //we're at the end of an element that we've been reading
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{
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if(strcmp(name, "SQUAD_NAMES") == 0)
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{
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pData->curElement = ELEMENT_NONE;
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}
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else if(strcmp(name, "SQUADNAME") == 0)
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{
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pData->curElement = ELEMENT_LIST;
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if(pData->curSquadNames.uiIndex < pData->maxArraySize)
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{
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pData->curArray[pData->curSquadNames.uiIndex] = pData->curSquadNames; //write the squadnames into the table
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}
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}
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else if(strcmp(name, "uiIndex") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curSquadNames.uiIndex = (UINT32) atol(pData->szCharData);
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}
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else if(strcmp(name, "Squad") == 0)
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{
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pData->curElement = ELEMENT;
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MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curSquadNames.squadname, sizeof(pData->curSquadNames.squadname)/sizeof(pData->curSquadNames.squadname[0]) );
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pData->curSquadNames.squadname[sizeof(pData->curSquadNames.squadname)/sizeof(pData->curSquadNames.squadname[0]) - 1] = '\0';
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}
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pData->maxReadDepth--;
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}
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pData->currentDepth--;
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}
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BOOLEAN ReadInSquadNamesStats(STR fileName)
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{
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HWFILE hFile;
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UINT32 uiBytesRead;
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UINT32 uiFSize;
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CHAR8 * lpcBuffer;
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XML_Parser parser = XML_ParserCreate(NULL);
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squadnamesParseData pData;
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DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading SquadNames.xml" );
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// Open squadnames file
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hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
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if ( !hFile )
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return( FALSE );
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uiFSize = FileGetSize(hFile);
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lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
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//Read in block
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if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) )
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{
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MemFree(lpcBuffer);
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return( FALSE );
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}
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lpcBuffer[uiFSize] = 0; //add a null terminator
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FileClose( hFile );
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XML_SetElementHandler(parser, squadnamesStartElementHandle, squadnamesEndElementHandle);
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XML_SetCharacterDataHandler(parser, squadnamesCharacterDataHandle);
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memset(&pData,0,sizeof(pData));
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pData.curArray = SquadNames;
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pData.maxArraySize = 20;
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XML_SetUserData(parser, &pData);
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if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
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{
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CHAR8 errorBuf[511];
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sprintf(errorBuf, "XML Parser Error in SquadNames.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser));
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LiveMessage(errorBuf);
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MemFree(lpcBuffer);
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return FALSE;
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}
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MemFree(lpcBuffer);
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XML_ParserFree(parser);
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return( TRUE );
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}
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BOOLEAN WriteSquadNamesStats()
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{
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return( TRUE );
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}
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