mirror of
https://github.com/1dot13/source.git
synced 2026-08-12 14:10:23 +02:00
Improved Game Settings (by Arynn)
- fixed corruption of ja2.set - ja2.set will no be saved to ja2_settings.ini - a few more minor game setting fixes and error tracings git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2844 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -207,7 +207,7 @@ void ToggleWireFrame();
|
||||
void RefreshSoldier();
|
||||
void ChangeSoldiersBodyType( UINT8 ubBodyType, BOOLEAN fCreateNewPalette );
|
||||
void TeleportSelectedSoldier();
|
||||
void ToggleTurnMode();// arynn : add forced turn mode
|
||||
void ToggleTurnMode();// ary-05/05/2009 : add forced turn mode
|
||||
void ToggleTreeTops();
|
||||
void ToggleZBuffer();
|
||||
void TogglePlanningMode();
|
||||
@@ -3707,7 +3707,7 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
|
||||
break;
|
||||
|
||||
case 'T':
|
||||
if ( fCtrl && fShift && fAlt && !is_networked)// arynn : add forced turn mode
|
||||
if ( fCtrl && fShift && fAlt && !is_networked)// ary-05/05/2009 : add forced turn mode
|
||||
{
|
||||
ToggleTurnMode();
|
||||
}
|
||||
@@ -4570,28 +4570,20 @@ void TeleportSelectedSoldier()
|
||||
}
|
||||
}
|
||||
|
||||
void ToggleTurnMode()// arynn : add forced turn mode
|
||||
void ToggleTurnMode()// ary-05/05/2009 : add forced turn mode
|
||||
{
|
||||
if ( !gGameSettings.fOptions[ TOPTION_TOGGLE_TURN_MODE ] )
|
||||
{
|
||||
#ifdef CHINESE
|
||||
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"强制回合制模式" );
|
||||
#else
|
||||
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"Forced Turn Mode" );
|
||||
#endif
|
||||
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, pMessageStrings[ MSG_FORCED_TURN_MODE ] );
|
||||
gGameSettings.fOptions[ TOPTION_TOGGLE_TURN_MODE ] = TRUE;
|
||||
EnterCombatMode( OUR_TEAM ); // arynn : randomize ? i'm leaving this for now due to "i made the call, i get dibs"
|
||||
EnterCombatMode( OUR_TEAM ); // ary-05/05/2009 : randomize ? i'm leaving this for now due to "player makes the call, player gets dibs"
|
||||
}
|
||||
else
|
||||
{
|
||||
#ifdef CHINESE
|
||||
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"标准即时回合制模式");
|
||||
#else
|
||||
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"Normal turn mode");
|
||||
#endif
|
||||
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, pMessageStrings[ MSG_NORMAL_TURN_MODE ] );
|
||||
gGameSettings.fOptions[ TOPTION_TOGGLE_TURN_MODE ] = FALSE;
|
||||
}
|
||||
}// arynn : add forced turn mode
|
||||
}
|
||||
|
||||
void ToggleTreeTops()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user