Improved Game Settings (by Arynn)

- fixed corruption of ja2.set
- ja2.set will no be saved to ja2_settings.ini
- a few more minor game setting fixes and error tracings


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2844 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2009-05-12 11:52:35 +00:00
parent c9117c2939
commit 2e99cbe784
31 changed files with 827 additions and 1575 deletions
+27
View File
@@ -255,6 +255,10 @@ enum
MSG_DROP_ALL_OFF,
MSG_GL_LOW_ANGLE,
MSG_GL_HIGH_ANGLE,
MSG_FORCED_TURN_MODE,
MSG_NORMAL_TURN_MODE,
MSG_FTM_EXIT_COMBAT,
MSG_FTM_ENTER_COMBAT,
#ifdef JA2BETAVERSION
MSG_END_TURN_AUTO_SAVE,
#endif
@@ -1710,3 +1714,26 @@ enum
// OJW - MP
extern STR16 gszMPMapscreenText[];
#endif
//suppress : warning LNK4221: no public symbols found; archive member will be inaccessible
//these are dummy functions. Not all of these may be necessary. They are included for future possible useage
void this_is_the_ChineseText_public_symbol(void);
void this_is_the_DutchText_public_symbol(void);
void this_is_the_EnglishText_public_symbol(void);
void this_is_the_FrenchText_public_symbol(void);
void this_is_the_GermanText_public_symbol(void);
void this_is_the_ItalianText_public_symbol(void);
void this_is_the_PolishText_public_symbol(void);
void this_is_the_RussianText_public_symbol(void);
void this_is_the_TaiwaneseText_public_symbol(void);
void this_is_the_Ja25ChineseText_public_symbol(void);
void this_is_the_Ja25DutchText_public_symbol(void);
void this_is_the_Ja25EnglishText_public_symbol(void);
void this_is_the_Ja25FrenchText_public_symbol(void);
void this_is_the_Ja25GermanText_public_symbol(void);
void this_is_the_Ja25ItalianText_public_symbol(void);
void this_is_the_Ja25PolishText_public_symbol(void);
void this_is_the_Ja25RussianText_public_symbol(void);
void this_is_the_Ja25TaiwaneseText_public_symbol(void);