- Added the new strings from the multiplayer branch

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2724 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2009-04-11 18:38:52 +00:00
parent a2740bfbdb
commit 305d3e4cea
9 changed files with 65 additions and 47 deletions
+8 -6
View File
@@ -3956,8 +3956,9 @@ STR16 gzMPJScreenText[] =
L"You must enter a player name.",
L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
L"You must enter a valid Server Port between 1 and 65535.",
L"File Transfer Directory",
L"You must enter a file transfer directory."
L"MP Sync. Directory",
L"You must enter a file transfer directory.",
L"(Use '/' instead of '\\' for directory delimiters.)",
};
STR16 gzMPHScreenText[] =
@@ -3993,6 +3994,7 @@ STR16 gzMPHScreenText[] =
L"Enable Civilians in CO-OP",
L"Use New Inventory (NIV)",
L"Enforce Maximum AI Enemies",
L"Sync. MP Clients Directory",
};
STR16 pDeliveryLocationStrings[] =
@@ -4809,8 +4811,8 @@ STR16 gszMPMapscreenText[] =
L"Game Type: ",
L"Players: ",
L"Mercs each: ",
L"You cannot change starting edge once Laptop is unlocked",
L"You cannot change teams once the Laptop is unlocked",
L"You cannot change starting edge once Laptop is unlocked.",
L"You cannot change teams once the Laptop is unlocked.",
L"Random Mercs: ",
L"Y",
L"Difficulty:"
@@ -4830,7 +4832,7 @@ STR16 gzMPSScreenText[] =
L"Accuracy",
L"Damage Dealt",
L"Damage Taken",
L"Please wait for the server to press Continue"
L"Please wait for the server to press 'Continue'."
};
STR16 gzMPChatToggleText[] =
@@ -4842,7 +4844,7 @@ STR16 gzMPChatToggleText[] =
STR16 gzMPChatboxText[] =
{
L"Multiplayer Chat",
L"Chat: press ENTER to send of ESC to cancel",
L"Chat: Press ENTER to send of ESC to cancel.",
};
#endif //ITALIAN