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- Added the new strings from the multiplayer branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2724 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3956,8 +3956,9 @@ STR16 gzMPJScreenText[] =
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L"You must enter a player name.",
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L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
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L"You must enter a valid Server Port between 1 and 65535.",
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L"File Transfer Directory",
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L"You must enter a file transfer directory."
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L"MP Sync. Directory",
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L"You must enter a file transfer directory.",
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L"(Use '/' instead of '\\' for directory delimiters.)",
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};
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STR16 gzMPHScreenText[] =
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@@ -3993,6 +3994,7 @@ STR16 gzMPHScreenText[] =
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L"Enable Civilians in CO-OP",
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L"Use New Inventory (NIV)",
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L"Enforce Maximum AI Enemies",
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L"Sync. MP Clients Directory",
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};
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STR16 pDeliveryLocationStrings[] =
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@@ -4809,8 +4811,8 @@ STR16 gszMPMapscreenText[] =
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L"Game Type: ",
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L"Players: ",
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L"Mercs each: ",
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L"You cannot change starting edge once Laptop is unlocked",
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L"You cannot change teams once the Laptop is unlocked",
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L"You cannot change starting edge once Laptop is unlocked.",
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L"You cannot change teams once the Laptop is unlocked.",
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L"Random Mercs: ",
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L"Y",
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L"Difficulty:"
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@@ -4830,7 +4832,7 @@ STR16 gzMPSScreenText[] =
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L"Accuracy",
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L"Damage Dealt",
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L"Damage Taken",
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L"Please wait for the server to press Continue"
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L"Please wait for the server to press 'Continue'."
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};
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STR16 gzMPChatToggleText[] =
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@@ -4842,7 +4844,7 @@ STR16 gzMPChatToggleText[] =
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STR16 gzMPChatboxText[] =
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{
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L"Multiplayer Chat",
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L"Chat: press ENTER to send of ESC to cancel",
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L"Chat: Press ENTER to send of ESC to cancel.",
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};
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#endif //ITALIAN
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