Fix Debug build includes

This commit is contained in:
Asdow
2025-11-22 16:11:45 +02:00
parent d05e9ec916
commit 3061237e58
2 changed files with 3 additions and 1 deletions
+2
View File
@@ -19,6 +19,8 @@
#include "Game Clock.h"
#include "Animation Data.h"
#include "GameSettings.h" // added by SANDRO
#include <Font Control.h>
#include <message.h>
INT32 gsBoxerGridNo[ NUM_BOXERS ] = { 11393, 11233, 11073 };
SoldierID gubBoxerID[ NUM_BOXERS ] = { NOBODY, NOBODY, NOBODY };
+1 -1
View File
@@ -5118,7 +5118,7 @@ INT8 FireBulletGivenTargetNCTH( SOLDIERTYPE * pFirer, FLOAT dEndX, FLOAT dEndY,
fprintf(OutFile, "{ % 9.8f , % 9.8f , % 9.8f , % 9.8f }, //DEBUG: merc %4d fired pellet %4d of %4d using method %4d %12s with SpreadPattern %4d %s\n",
ddRawHorizAngle, ddRawVerticAngle,
ddHorizAngle, ddVerticAngle,
pFirer->ubID, ubLoop, ubShots,
pFirer->ubID.i, ubLoop, ubShots,
gpSpreadPattern[ubSpreadIndex].method, gSpreadPatternMethodNames[gpSpreadPattern[ubSpreadIndex].method],
ubSpreadIndex, gpSpreadPattern[ubSpreadIndex].Name,
NULL