- feature: Added filter buttons for Misc items to Bobby Rays

new exe build (656)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@657 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2007-01-07 21:03:32 +00:00
parent 3d1337ebeb
commit 358fc9e31c
14 changed files with 382 additions and 68 deletions
+3 -3
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@@ -23,12 +23,12 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" };
#else
//RELEASE BUILD VERSION
INT16 zVersionLabel[256] = { L"Release v1.13.654" };
INT16 zVersionLabel[256] = { L"Release v1.13.656" };
#endif
INT8 czVersionNumber[16] = { "Build 06.12.17" };
INT8 czVersionNumber[16] = { "Build 07.01.07" }; //YY.MM.DD
INT16 zTrackingNumber[16] = { L"Z" };
BIN
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+2 -2
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@@ -43,7 +43,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libexpatMT.lib mss32.lib winmm.lib smackw32.lib fmodvc.lib"
OutputFile="C:\Games\Jagged Alliance 2 v1.13\ja2_debug_654.exe"
OutputFile="C:\Games\Jagged Alliance 2 v1.13\ja2_debug_656.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
@@ -546,7 +546,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib fmodvc.lib"
OutputFile="C:\games\Jagged Alliance 2 v1.13\ja2 v1.13.654_EN.exe"
OutputFile="C:\games\Jagged Alliance 2 v1.13\ja2 v1.13.656_EN.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
+241 -27
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@@ -140,6 +140,7 @@ BobbyRayPurchaseStruct BobbyRayPurchases[ MAX_PURCHASE_AMOUNT ];
#define FILTER_BUTTONS_AMMO_START_X FILTER_BUTTONS_GUN_START_X
#define FILTER_BUTTONS_USED_START_X FILTER_BUTTONS_GUN_START_X //FILTER_BUTTONS_GUN_START_X + 122
#define FILTER_BUTTONS_ARMOUR_START_X FILTER_BUTTONS_GUN_START_X
#define FILTER_BUTTONS_MISC_START_X FILTER_BUTTONS_GUN_START_X
#define FILTER_BUTTONS_Y BOBBYR_PREVIOUS_BUTTON_Y + 25
// WANNE
@@ -147,7 +148,7 @@ BobbyRayPurchaseStruct BobbyRayPurchases[ MAX_PURCHASE_AMOUNT ];
#define NUMBER_GUNS_FILTER_BUTTONS 9
#define NUMBER_AMMO_FILTER_BUTTONS 8
#define NUMBER_ARMOUR_FILTER_BUTTONS 4
#define NUMBER_MISC_FILTER_BUTTONS 1
#define NUMBER_MISC_FILTER_BUTTONS 9
#define NUMBER_USED_FILTER_BUTTONS 3
// WANNE
@@ -155,6 +156,7 @@ BobbyRayPurchaseStruct BobbyRayPurchases[ MAX_PURCHASE_AMOUNT ];
#define BOBBYR_AMMO_FILTER_BUTTON_GAP BOBBYR_CATALOGUE_BUTTON_GAP - 1
#define BOBBYR_USED_FILTER_BUTTON_GAP BOBBYR_CATALOGUE_BUTTON_GAP - 1
#define BOBBYR_ARMOUR_FILTER_BUTTON_GAP BOBBYR_CATALOGUE_BUTTON_GAP - 1
#define BOBBYR_MISC_FILTER_BUTTON_GAP BOBBYR_CATALOGUE_BUTTON_GAP - 1
// WANNE
UINT32 guiBobbyRFilterGuns[ NUMBER_GUNS_FILTER_BUTTONS ];
@@ -172,6 +174,7 @@ void BtnBobbyRFilterGunsCallback(GUI_BUTTON *btn,INT32 reason);
void BtnBobbyRFilterAmmoCallback(GUI_BUTTON *btn,INT32 reason);
void BtnBobbyRFilterUsedCallback(GUI_BUTTON *btn,INT32 reason);
void BtnBobbyRFilterArmourCallback(GUI_BUTTON *btn,INT32 reason);
void BtnBobbyRFilterMiscCallback(GUI_BUTTON *btn,INT32 reason);
BOOLEAN IsAmmoMatchinWeaponType(UINT16 usItemIndex, UINT8 ubWeaponType);
@@ -209,6 +212,18 @@ INT8 ubFilterArmourButtonValues[] = {
BOBBYR_FILTER_ARMOUR_LEGGING,
BOBBYR_FILTER_ARMOUR_PLATE};
INT8 ubFilterMiscButtonValues[] = {
BOBBYR_FILTER_MISC_BLADE,
BOBBYR_FILTER_MISC_THROWING_KNIFE,
BOBBYR_FILTER_MISC_PUNCH,
BOBBYR_FILTER_MISC_GRENADE,
BOBBYR_FILTER_MISC_BOMB,
BOBBYR_FILTER_MISC_MEDKIT,
BOBBYR_FILTER_MISC_KIT,
BOBBYR_FILTER_MISC_FACE,
BOBBYR_FILTER_MISC_MISC};
extern BOOLEAN fExitingLaptopFlag;
@@ -315,11 +330,13 @@ void GameInitBobbyRGuns()
guiPrevAmmoFilterMode = -1;
guiPrevUsedFilterMode = -1;
guiPrevArmourFilterMode = -1;
guiPrevMiscFilterMode = -1;
guiCurrentGunFilterMode = -1;
guiCurrentAmmoFilterMode = -1;
guiCurrentUsedFilterMode = -1;
guiCurrentArmourFilterMode = -1;
guiCurrentMiscFilterMode = -1;
memset(&BobbyRayPurchases, 0, MAX_PURCHASE_AMOUNT);
}
@@ -643,6 +660,48 @@ BOOLEAN InitBobbyRUsedFilterBar()
return(TRUE);
}
BOOLEAN InitBobbyRMiscFilterBar()
{
UINT8 i;
UINT16 usPosX;
UINT8 bCurMode;
UINT16 usYOffset = 0;
bCurMode = 0;
usPosX = FILTER_BUTTONS_MISC_START_X;
guiBobbyRFilterImage = LoadButtonImage("LAPTOP\\CatalogueButton1.sti", -1,0,-1,1,-1 );
// Loop through the filter buttons
for(i=0; i<NUMBER_MISC_FILTER_BUTTONS; i++)
{
// Next row
if (i > 7)
{
usPosX = FILTER_BUTTONS_MISC_START_X;
usYOffset = 25;
}
// Filter buttons
guiBobbyRFilterMisc[i] = CreateIconAndTextButton( guiBobbyRFilterImage, BobbyRFilter[BOBBYR_FILTER_MISC_BLADE+i], BOBBYR_GUNS_BUTTON_FONT,
BOBBYR_GUNS_TEXT_COLOR_ON, BOBBYR_GUNS_SHADOW_COLOR,
BOBBYR_GUNS_TEXT_COLOR_OFF, BOBBYR_GUNS_SHADOW_COLOR,
TEXT_CJUSTIFIED,
usPosX, FILTER_BUTTONS_Y + usYOffset, BUTTON_TOGGLE, MSYS_PRIORITY_HIGH,
DEFAULT_MOVE_CALLBACK, BtnBobbyRFilterMiscCallback);
SetButtonCursor(guiBobbyRFilterMisc[i], CURSOR_LAPTOP_SCREEN);
MSYS_SetBtnUserData( guiBobbyRFilterMisc[i], 0, ubFilterMiscButtonValues[bCurMode]);
usPosX += BOBBYR_MISC_FILTER_BUTTON_GAP;
bCurMode++;
}
return(TRUE);
}
BOOLEAN InitBobbyMenuBar( )
{
@@ -781,6 +840,21 @@ BOOLEAN DeleteBobbyRArmourFilter()
return (TRUE);
}
// WANNE
BOOLEAN DeleteBobbyRMiscFilter()
{
UINT8 i;
UnloadButtonImage( guiBobbyRFilterImage );
for (i=0; i<NUMBER_MISC_FILTER_BUTTONS; i++)
{
RemoveButton (guiBobbyRFilterMisc[i]);
}
return (TRUE);
}
BOOLEAN DeleteBobbyMenuBar()
{
@@ -858,18 +932,16 @@ void BtnBobbyRPageMenuCallback(GUI_BUTTON *btn,INT32 reason)
case LAPTOP_MODE_BOBBY_R_MISC:
guiPrevMiscFilterMode = guiCurrentMiscFilterMode;
guiCurrentMiscFilterMode = -1;
// TODO
//UpdateAmmoFilterButtons(guiCurrentAmmoFilterMode, guiPrevAmmoFilterMode);
UpdateMiscFilterButtons();
SetFirstLastPagesForNew(IC_BOBBY_MISC, guiCurrentMiscFilterMode);
break;
case LAPTOP_MODE_BOBBY_R_USED:
guiPrevUsedFilterMode = guiCurrentUsedFilterMode;
guiCurrentUsedFilterMode = -1;
EnableButton(guiBobbyRFilterAmmo[0]);
EnableButton(guiBobbyRFilterAmmo[1]);
EnableButton(guiBobbyRFilterAmmo[2]);
EnableButton(guiBobbyRFilterAmmo[3]);
UpdateUsedFilterButtons();
SetFirstLastPagesForUsed(guiCurrentUsedFilterMode);
break;
@@ -980,9 +1052,6 @@ void BtnBobbyRFilterAmmoCallback(GUI_BUTTON *btn,INT32 reason)
switch (bNewValue)
{
//case BOBBYR_FILTER_AMMO_HEAVY:
// guiCurrentAmmoFilterMode = NOT_GUN;
// break;
case BOBBYR_FILTER_AMMO_PISTOL:
guiCurrentAmmoFilterMode = GUN_PISTOL;
break;
@@ -1049,9 +1118,6 @@ void BtnBobbyRFilterUsedCallback(GUI_BUTTON *btn,INT32 reason)
case BOBBYR_FILTER_USED_GUNS:
guiCurrentUsedFilterMode = IC_BOBBY_GUN;
break;
//case BOBBYR_FILTER_USED_AMMO:
// guiCurrentUsedFilterMode = IC_AMMO;
// break;
case BOBBYR_FILTER_USED_ARMOR:
guiCurrentUsedFilterMode = IC_ARMOUR;
break;
@@ -1126,6 +1192,76 @@ void BtnBobbyRFilterArmourCallback(GUI_BUTTON *btn,INT32 reason)
}
}
// WANNE
void BtnBobbyRFilterMiscCallback(GUI_BUTTON *btn,INT32 reason)
{
UINT32 bNewValue;
bNewValue = MSYS_GetBtnUserData( btn, 0 );
INT32 iPrevButton, iNewButton;
if (!(btn->uiFlags & BUTTON_ENABLED))
return;
if(reason & MSYS_CALLBACK_REASON_LBUTTON_DWN )
{
btn->uiFlags |= BUTTON_CLICKED_ON;
InvalidateRegion(btn->Area.RegionTopLeftX, btn->Area.RegionTopLeftY, btn->Area.RegionBottomRightX, btn->Area.RegionBottomRightY);
}
if(reason & MSYS_CALLBACK_REASON_LBUTTON_UP )
{
btn->uiFlags &= (~BUTTON_CLICKED_ON );
guiPrevMiscFilterMode = guiCurrentMiscFilterMode;
switch (bNewValue)
{
case BOBBYR_FILTER_MISC_BLADE:
guiCurrentMiscFilterMode = IC_BLADE;
break;
case BOBBYR_FILTER_MISC_THROWING_KNIFE:
guiCurrentMiscFilterMode = IC_THROWING_KNIFE;
break;
case BOBBYR_FILTER_MISC_PUNCH:
guiCurrentMiscFilterMode = IC_PUNCH;
break;
case BOBBYR_FILTER_MISC_GRENADE:
guiCurrentMiscFilterMode = IC_GRENADE;
break;
case BOBBYR_FILTER_MISC_BOMB:
guiCurrentMiscFilterMode = IC_BOMB;
break;
case BOBBYR_FILTER_MISC_MEDKIT:
guiCurrentMiscFilterMode = IC_MEDKIT;
break;
case BOBBYR_FILTER_MISC_KIT:
guiCurrentMiscFilterMode = IC_KIT;
break;
case BOBBYR_FILTER_MISC_FACE:
guiCurrentMiscFilterMode = IC_FACE;
break;
case BOBBYR_FILTER_MISC_MISC:
guiCurrentMiscFilterMode = IC_MISC;
break;
}
SetFirstLastPagesForNew(IC_BOBBY_MISC, guiCurrentMiscFilterMode);
// WANNE: TODO
UpdateMiscFilterButtons();
DeleteMouseRegionForBigImage();
fReDrawScreenFlag = TRUE;
fPausedReDrawScreenFlag = TRUE;
}
if(reason & MSYS_CALLBACK_REASON_LOST_MOUSE)
{
btn->uiFlags &= (~BUTTON_CLICKED_ON );
InvalidateRegion(btn->Area.RegionTopLeftX, btn->Area.RegionTopLeftY, btn->Area.RegionBottomRightX, btn->Area.RegionBottomRightY);
}
}
void BtnBobbyRNextPreviousPageCallback(GUI_BUTTON *btn,INT32 reason)
{
UINT32 bNewValue;
@@ -1405,7 +1541,10 @@ BOOLEAN DisplayItemInfo(UINT32 uiItemClass, INT32 iFilter)
{
if (iFilter > -1)
{
// TODO
if (Item[usItemIndex].usItemClass == iFilter)
{
bAddItem = true;
}
}
}
@@ -1453,7 +1592,10 @@ BOOLEAN DisplayItemInfo(UINT32 uiItemClass, INT32 iFilter)
{
if (iFilter > -1)
{
// TODO
if (Item[usItemIndex].usItemClass == iFilter)
{
bAddItem = TRUE;
}
}
}
@@ -1995,12 +2137,18 @@ void SetFirstLastPagesForNew( UINT32 uiClassMask, INT32 iFilter )
break;
// Armour
case IC_ARMOUR:
// WANNE: TODO
if (Armour[ Item[usItemIndex].ubClassIndex ].ubArmourClass == iFilter)
{
bCntNumItems = TRUE;
}
break;
// Misc
case IC_BOBBY_MISC:
if (Item[usItemIndex].usItemClass == iFilter)
{
bCntNumItems = TRUE;
}
break;
}
}
@@ -2694,7 +2842,14 @@ void UpdateButtonText(UINT32 uiCurPage)
break;
case LAPTOP_MODE_BOBBY_R_MISC:
DisableButton( guiBobbyRPageMenu[3] );
if (guiCurrentMiscFilterMode != -1)
{
EnableButton( guiBobbyRPageMenu[3] );
}
else
{
DisableButton( guiBobbyRPageMenu[3] );
}
break;
case LAPTOP_MODE_BOBBY_R_USED:
@@ -2749,25 +2904,20 @@ void UpdateGunFilterButtons(INT32 iNewButton, INT32 iOldButton)
void UpdateUsedFilterButtons()
{
EnableButton(guiBobbyRFilterUsed[0]);
EnableButton(guiBobbyRFilterUsed[1]);
EnableButton(guiBobbyRFilterUsed[2]);
switch (guiCurrentUsedFilterMode)
{
case IC_BOBBY_GUN:
DisableButton(guiBobbyRFilterUsed[0]);
EnableButton(guiBobbyRFilterUsed[1]);
EnableButton(guiBobbyRFilterUsed[2]);
break;
case IC_ARMOUR:
DisableButton(guiBobbyRFilterUsed[1]);
EnableButton(guiBobbyRFilterUsed[0]);
EnableButton(guiBobbyRFilterUsed[2]);
break;
case IC_BOBBY_MISC:
DisableButton(guiBobbyRFilterUsed[2]);
EnableButton(guiBobbyRFilterUsed[0]);
EnableButton(guiBobbyRFilterUsed[1]);
break;
}
}
@@ -2790,6 +2940,65 @@ void UpdateArmourFilterButtons(INT32 iNewButton, INT32 iOldButton)
}
}
void UpdateMiscFilterButtons()
{
EnableButton(guiBobbyRFilterMisc[0]);
EnableButton(guiBobbyRFilterMisc[1]);
EnableButton(guiBobbyRFilterMisc[2]);
EnableButton(guiBobbyRFilterMisc[3]);
EnableButton(guiBobbyRFilterMisc[4]);
EnableButton(guiBobbyRFilterMisc[5]);
EnableButton(guiBobbyRFilterMisc[6]);
EnableButton(guiBobbyRFilterMisc[7]);
EnableButton(guiBobbyRFilterMisc[8]);
switch (guiCurrentMiscFilterMode)
{
case IC_BLADE:
DisableButton(guiBobbyRFilterMisc[0]);
break;
case IC_THROWING_KNIFE:
DisableButton(guiBobbyRFilterMisc[1]);
break;
case IC_PUNCH:
DisableButton(guiBobbyRFilterMisc[2]);
break;
case IC_GRENADE:
DisableButton(guiBobbyRFilterMisc[3]);
break;
case IC_BOMB:
DisableButton(guiBobbyRFilterMisc[4]);
break;
case IC_MEDKIT:
DisableButton(guiBobbyRFilterMisc[5]);
break;
case IC_KIT:
DisableButton(guiBobbyRFilterMisc[6]);
break;
case IC_FACE:
DisableButton(guiBobbyRFilterMisc[7]);
break;
case IC_MISC:
DisableButton(guiBobbyRFilterMisc[8]);
break;
}
//if (iNewButton != iOldButton)
//{
// if (iNewButton > -1)
// {
// // Disable new Button
// DisableButton(guiBobbyRFilterMisc[iNewButton]);
// }
// if (iOldButton > -1)
// {
// // Enable old Button
// EnableButton(guiBobbyRFilterMisc[iOldButton]);
// }
//}
}
UINT16 CalcBobbyRayCost( UINT16 usIndex, UINT16 usBobbyIndex, BOOLEAN fUsed)
{
DOUBLE value;
@@ -3005,7 +3214,12 @@ void CalcFirstIndexForPage( STORE_INVENTORY *pInv, UINT32 uiItemClass )
}
else
{
// TODO
usItemIndex = LaptopSaveInfo.BobbyRayInventory[ i ].usItemIndex;
if (Item[usItemIndex].usItemClass == guiCurrentMiscFilterMode)
{
bCntItem = TRUE;
}
}
}
+3
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@@ -42,10 +42,12 @@ BOOLEAN DeleteBobbyRGunsFilter();
BOOLEAN DeleteBobbyRAmmoFilter();
BOOLEAN DeleteBobbyRUsedFilter();
BOOLEAN DeleteBobbyRArmourFilter();
BOOLEAN DeleteBobbyRMiscFilter();
BOOLEAN InitBobbyRGunsFilterBar();
BOOLEAN InitBobbyRAmmoFilterBar();
BOOLEAN InitBobbyRUsedFilterBar();
BOOLEAN InitBobbyRArmourFilterBar();
BOOLEAN InitBobbyRMiscFilterBar();
BOOLEAN DisplayBobbyRBrTitle();
BOOLEAN DeleteBobbyBrTitle();
@@ -64,6 +66,7 @@ void UpdateAmmoFilterButtons(INT32 iNewButton, INT32 iOldButton);
void UpdateGunFilterButtons(INT32 iNewButton, INT32 iOldButton);
void UpdateUsedFilterButtons();
void UpdateArmourFilterButtons(INT32 iNewButton, INT32 iOldButton);
void UpdateMiscFilterButtons();
void EnterInitBobbyRGuns();
void DailyUpdateOfBobbyRaysUsedInventory();
+17 -7
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@@ -42,10 +42,15 @@ BOOLEAN EnterBobbyRMisc()
guiPrevMiscFilterMode = -1;
guiCurrentMiscFilterMode = -1;
SetFirstLastPagesForNew( IC_BOBBY_MISC, guiCurrentMiscFilterMode );
//Draw menu bar
InitBobbyMenuBar( );
// WANNE
InitBobbyRMiscFilterBar();
SetFirstLastPagesForNew( IC_BOBBY_MISC, guiCurrentMiscFilterMode );
// CalculateFirstAndLastIndexs();
RenderBobbyRMisc( );
@@ -58,9 +63,14 @@ void ExitBobbyRMisc()
DeleteVideoObjectFromIndex(guiMiscBackground);
DeleteVideoObjectFromIndex(guiMiscGrid);
DeleteBobbyBrTitle();
DeleteMouseRegionForBigImage();
DeleteBobbyMenuBar();
// WANNE
DeleteBobbyRMiscFilter();
DeleteMouseRegionForBigImage();
guiLastBobbyRayPage = LAPTOP_MODE_BOBBY_R_MISC;
}
@@ -79,16 +89,16 @@ void RenderBobbyRMisc()
// GunForm
GetVideoObject(&hPixHandle, guiMiscGrid);
BltVideoObject(FRAME_BUFFER, hPixHandle, 0, BOBBYR_GRIDLOC_X, BOBBYR_GRIDLOC_Y, VO_BLT_SRCTRANSPARENCY,NULL);
BltVideoObject(FRAME_BUFFER, hPixHandle, 0, BOBBYR_GRIDLOC_X, BOBBYR_GRIDLOC_Y, VO_BLT_SRCTRANSPARENCY,NULL);
// WANNE
DisplayItemInfo(IC_BOBBY_MISC, guiCurrentMiscFilterMode);
UpdateButtonText(guiCurrentLaptopMode);
// TODO
UpdateMiscFilterButtons();
MarkButtonsDirty( );
MarkButtonsDirty( );
RenderWWWProgramTitleBar( );
InvalidateRegion(LAPTOP_SCREEN_UL_X,LAPTOP_SCREEN_WEB_UL_Y,LAPTOP_SCREEN_LR_X,LAPTOP_SCREEN_WEB_LR_Y);
InvalidateRegion(LAPTOP_SCREEN_UL_X,LAPTOP_SCREEN_WEB_UL_Y,LAPTOP_SCREEN_LR_X,LAPTOP_SCREEN_WEB_LR_Y);
fReDrawScreenFlag = TRUE;
fPausedReDrawScreenFlag = TRUE;
}
+10
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@@ -825,6 +825,16 @@ enum
BOBBYR_FILTER_ARMOUR_VEST,
BOBBYR_FILTER_ARMOUR_LEGGING,
BOBBYR_FILTER_ARMOUR_PLATE,
// Misc
BOBBYR_FILTER_MISC_BLADE,
BOBBYR_FILTER_MISC_THROWING_KNIFE,
BOBBYR_FILTER_MISC_PUNCH,
BOBBYR_FILTER_MISC_GRENADE,
BOBBYR_FILTER_MISC_BOMB,
BOBBYR_FILTER_MISC_MEDKIT,
BOBBYR_FILTER_MISC_KIT,
BOBBYR_FILTER_MISC_FACE,
BOBBYR_FILTER_MISC_MISC,
};
+15 -4
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@@ -2835,10 +2835,21 @@ STR16 BobbyRFilter[] =
L"Misc",
// Armour
L"Helm",
L"Vest",
L"Legging",
L"Plate",
L"Helmets",
L"Vests",
L"Leggings",
L"Plates",
// Misc
L"Blades",
L"Th. Knives",
L"Punch. W.",
L"Grenades",
L"Bombs",
L"Med. Kits",
L"Kits",
L"Face Items",
L"Misc.",
};
+15 -4
View File
@@ -2835,10 +2835,21 @@ STR16 BobbyRFilter[] =
L"Misc",
// Armour
L"Helm",
L"Vest",
L"Legging",
L"Plate",
L"Helmets",
L"Vests",
L"Leggings",
L"Plates",
// Misc
L"Blades",
L"Th. Knives",
L"Punch. W.",
L"Grenades",
L"Bombs",
L"Med. Kits",
L"Kits",
L"Face Items",
L"Misc.",
};
+15 -4
View File
@@ -2824,10 +2824,21 @@ STR16 BobbyRFilter[] =
L"Misc",
// Armour
L"Helm",
L"Vest",
L"Legging",
L"Plate",
L"Helmets",
L"Vests",
L"Leggings",
L"Plates",
// Misc
L"Blades",
L"Th. Knives",
L"Punch. W.",
L"Grenades",
L"Bombs",
L"Med. Kits",
L"Kits",
L"Face Items",
L"Misc.",
};
+16 -5
View File
@@ -2692,14 +2692,25 @@ STR16 BobbyRFilter[] =
// Used
L"Feuerwfn.",
L"Rüstung",
L"Rüstungen",
L"Sonstiges",
// Armour
L"Helm",
L"Weste",
L"Hose",
L"Platte",
L"Helme",
L"Westen",
L"Hosen",
L"Platten",
// Misc
L"Klingen",
L"Wurfmesser",
L"Schlagwaf.",
L"Granaten",
L"Bomben",
L"Verbandsk.",
L"Taschen",
L"Gesicht G.",
L"Sonstiges",
};
// This text is used when on the various Bobby Ray Web site pages that sell items
+15 -4
View File
@@ -2819,10 +2819,21 @@ STR16 BobbyRFilter[] =
L"Misc",
// Armour
L"Helm",
L"Vest",
L"Legging",
L"Plate",
L"Helmets",
L"Vests",
L"Leggings",
L"Plates",
// Misc
L"Blades",
L"Th. Knives",
L"Punch. W.",
L"Grenades",
L"Bombs",
L"Med. Kits",
L"Kits",
L"Face Items",
L"Misc.",
};
// This text is used when on the various Bobby Ray Web site pages that sell items
+15 -4
View File
@@ -2817,10 +2817,21 @@ STR16 BobbyRFilter[] =
L"Misc",
// Armour
L"Helm",
L"Vest",
L"Legging",
L"Plate",
L"Helmets",
L"Vests",
L"Leggings",
L"Plates",
// Misc
L"Blades",
L"Th. Knives",
L"Punch. W.",
L"Grenades",
L"Bombs",
L"Med. Kits",
L"Kits",
L"Face Items",
L"Misc.",
};
+15 -4
View File
@@ -2827,10 +2827,21 @@ STR16 BobbyRFilter[] =
L"Misc",
// Armour
L"Helm",
L"Vest",
L"Legging",
L"Plate",
L"Helmets",
L"Vests",
L"Leggings",
L"Plates",
// Misc
L"Blades",
L"Th. Knives",
L"Punch. W.",
L"Grenades",
L"Bombs",
L"Med. Kits",
L"Kits",
L"Face Items",
L"Misc.",
};