Initialize strings to avoid strcpy problems

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1066 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
SpaceViking
2007-07-17 04:37:44 +00:00
parent a778a657b9
commit 38b853344f
+5
View File
@@ -616,6 +616,11 @@ void DisplayLoadScreenWithID( UINT8 ubLoadScreenID )
char szImageFormat[5];
char szFullImagePath[80];
// WDS - Fix: Init strings 7/16/2007
szImagePath[0] = 0;
szImageFormat[0] = 0;
szFullImagePath[0] = 0;
// Start screen
if (ubLoadScreenID == HELI)
{