New Feature: enemy assassins disguise as militia and can ambush player mercs

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1579 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2012-12-30 19:17:36 +00:00
parent 5e848ed633
commit 3df488e061
2 changed files with 22 additions and 1 deletions
+20
View File
@@ -1064,6 +1064,26 @@ SPECIAL_NPCS_STRONGER = 75
; Should Kingpin's hitmen (and woman) be disguised? They will wear random clothes and it'll be harder to find them
ASSASSINS_DISGUISED = TRUE
;------------------------------------------------------------------------------------------------------------------------------
; Enemy Assassins
; Should the queen send out assassins that mix among your militia? These non-NPCs work like kingpin's hitmen and use the covert ops trait
; new trait system is required for this, and new inventory is system is heavily advised
;------------------------------------------------------------------------------------------------------------------------------
; TRUE: assassins can appear
ENEMY_ASSASSINS = TRUE
; minimum progress required for assassins to appear
ASSASSIN_MINIMUM_PROGRESS = 20
; assassins can only spawn if at least x militia are in sector
ASSASSIN_MINIMUM_MILITIA = 10
; this modifies propability of assassins showing up. 100 means that if there are MAX_NUMBER_MILITIA_IN_TACTICAL militia in the
; sector, there is a 10% chance of assassins showing up
; 200 means that the chance is 20%, 50 means 5%, and so on
ASSASSIN_PROPABILITY_MODIFIER = 100
;******************************************************************************************************************************
;******************************************************************************************************************************
@@ -141,9 +141,10 @@
<Loyalty>1</Loyalty>
</NAME>
<NAME>
<!-- This is the group assassins use, thus the name -->
<uiIndex>20</uiIndex>
<Enabled>0</Enabled>
<szGroup>Empty Slot20</szGroup>
<szGroup>Militia</szGroup>
<AddToBattle>0</AddToBattle>
<Loyalty>0</Loyalty>
</NAME>