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Don't have monster spit cause fiery explosions
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1120 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2900,7 +2900,10 @@ BOOLEAN DoSpecialEffectAmmoMiss( UINT8 ubAttackerID, INT16 sGridNo, INT16 sXPos,
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PlayJA2Sample( CREATURE_GAS_NOISE, RATE_11025, SoundVolume( HIGHVOLUME, sGridNo ), 1, SoundDir( sGridNo ) );
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PlayJA2Sample( CREATURE_GAS_NOISE, RATE_11025, SoundVolume( HIGHVOLUME, sGridNo ), 1, SoundDir( sGridNo ) );
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NewSmokeEffect( sGridNo, usItem, 0, ubAttackerID );
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// WDS fix 07/25/2007
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// Don't have monsters cause explosions
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// NewSmokeEffect( sGridNo, usItem, 0, ubAttackerID );
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// // Do Spread effect.......
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// // Do Spread effect.......
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// switch( usItem )
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// switch( usItem )
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// {
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// {
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