Remove unused functions

This commit is contained in:
Asdow
2024-11-19 00:08:46 +02:00
parent 18673f3a29
commit 3f448a62fb
2 changed files with 0 additions and 21 deletions
-19
View File
@@ -274,25 +274,6 @@ UINT32 guiNumMercSlots = 0;
SOLDIERTYPE* AwaySlots[ TOTAL_SOLDIERS ];
UINT32 guiNumAwaySlots = 0;
SOLDIERTYPE* SoldierFromID(const SoldierID id)
{
if (id >= TOTAL_SOLDIERS)
{
return nullptr;
}
return &Menptr[id.i];
}
SOLDIERTYPE* SoldierFromID(const SoldierID id, SOLDIERTYPE* Array[TOTAL_SOLDIERS])
{
if (id >= TOTAL_SOLDIERS)
{
return nullptr;
}
return Array[id.i];
}
// DEF: changed to have client wait for gPlayerNum assigned from host
UINT8 gbPlayerNum = 0;
-2
View File
@@ -433,7 +433,5 @@ BOOLEAN IsCivFactionMemberAliveInSector( UINT8 usCivilianGroup );
BOOLEAN IsFreeSlotAvailable( int aTeam );
void AttemptToCapturePlayerSoldiers();
SOLDIERTYPE* SoldierFromID(const SoldierID id);
SOLDIERTYPE* SoldierFromID(const SoldierID id, SOLDIERTYPE* Array[TOTAL_SOLDIERS]);
#endif