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GetSoldier() to SoldierID
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@@ -203,7 +203,7 @@ void ShutdownTacticalEngine( );
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BOOLEAN InitOverhead( );
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BOOLEAN ShutdownOverhead( );
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BOOLEAN GetSoldier( SOLDIERTYPE **ppSoldier, UINT16 usSoldierIndex );
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BOOLEAN GetSoldier( SOLDIERTYPE **ppSoldier, SoldierID usSoldierIndex );
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UINT32 CountNonVehiclesOnPlayerTeam( );
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