fix: mercs in pow/minievent state feed themselves properly

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9401 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
rftr
2022-09-26 22:21:31 +00:00
parent ec6867fa4b
commit 41e0cedb7a
+2 -2
View File
@@ -603,7 +603,7 @@ void HourlyFoodAutoDigestion( SOLDIERTYPE *pSoldier )
AddFoodpoints(pSoldier->bDrinkLevel, powwater);
if ( pSoldier->bFoodLevel < FoodMoraleMods[FOOD_VERY_LOW].bThreshold )
AddFoodpoints(pSoldier->bDrinkLevel, powfoodadd);
AddFoodpoints(pSoldier->bFoodLevel, powfoodadd);
}
// while on a minievent, assume that we can feed ourselves.. somehow
else if (pSoldier->bAssignment == ASSIGNMENT_MINIEVENT)
@@ -615,7 +615,7 @@ void HourlyFoodAutoDigestion( SOLDIERTYPE *pSoldier )
AddFoodpoints(pSoldier->bDrinkLevel, water);
if ( pSoldier->bFoodLevel < FoodMoraleMods[FOOD_NORMAL].bThreshold )
AddFoodpoints(pSoldier->bDrinkLevel, foodadd);
AddFoodpoints(pSoldier->bFoodLevel, foodadd);
}
else
{