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Use correct type
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@@ -815,7 +815,7 @@ INT8 DecideActionNamedNPC( SOLDIERTYPE * pSoldier )
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INT8 DecideActionGreen(SOLDIERTYPE *pSoldier)
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{
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DOUBLE iChance, iSneaky = 10;
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INT32 iChance, iSneaky = 10;
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INT8 bInWater, bInDeepWater, bInGas;
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#ifdef DEBUGDECISIONS
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STR16 tempstr;
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@@ -7774,7 +7774,7 @@ INT8 ArmedVehicleDecideAction( SOLDIERTYPE *pSoldier )
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INT8 ArmedVehicleDecideActionGreen( SOLDIERTYPE *pSoldier )
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{
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DOUBLE iChance, iSneaky = 10;
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INT32 iChance, iSneaky = 10;
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INT8 bInWater;
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#ifdef DEBUGDECISIONS
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STR16 tempstr;
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