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New feature: guns can now be fed externally
- added necessary face icons - added description in ini - as an example, the MG§ and the FN mag can now be fed externally with any 100-rnd 7.62 NATO mag. Internal feeding is possible from the LRAK vest - for more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/307574/New_feature_Externally_fed_mac.html#Post307574 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1474 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -1207,6 +1207,13 @@ USE_SCOPE_MODES = TRUE
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; Allow display of scope modes on weapon
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; Allow display of scope modes on weapon
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DISPLAY_SCOPE_MODES = TRUE
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DISPLAY_SCOPE_MODES = TRUE
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;------------------------------------------------------------------------------------------------------------------------------
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; external feeding
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;------------------------------------------------------------------------------------------------------------------------------
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; determines wether we can allow to feed guns externally. 0 = no external feeding 1= only fro other mercs 2 = from other mercs and dedicated slots from ourself
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EXTERNAL_FEEDING = 2
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;------------------------------------------------------------------------------------------------------------------------------
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;------------------------------------------------------------------------------------------------------------------------------
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; Set the grid number for the initial merc arrival location.
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; Set the grid number for the initial merc arrival location.
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; The JA2 default grid number is 4870 (Sector A9 Omerta).
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; The JA2 default grid number is 4870 (Sector A9 Omerta).
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@@ -3789,6 +3789,7 @@
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<Metal>1</Metal>
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<Metal>1</Metal>
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<Sinks>1</Sinks>
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<Sinks>1</Sinks>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<ItemFlag>256</ItemFlag>
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<STAND_MODIFIERS />
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<STAND_MODIFIERS />
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<CROUCH_MODIFIERS />
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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<PRONE_MODIFIERS />
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@@ -3813,6 +3814,7 @@
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<Sinks>1</Sinks>
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<Sinks>1</Sinks>
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<BigGunList>1</BigGunList>
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<BigGunList>1</BigGunList>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<ItemFlag>256</ItemFlag>
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<STAND_MODIFIERS />
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<STAND_MODIFIERS />
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<CROUCH_MODIFIERS />
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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<PRONE_MODIFIERS />
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@@ -13185,6 +13187,7 @@
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<Sinks>1</Sinks>
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<Sinks>1</Sinks>
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<BigGunList>1</BigGunList>
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<BigGunList>1</BigGunList>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<ItemFlag>256</ItemFlag>
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<STAND_MODIFIERS />
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<STAND_MODIFIERS />
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<CROUCH_MODIFIERS />
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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<PRONE_MODIFIERS />
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@@ -13212,6 +13215,7 @@
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<BurstToHitBonus>2</BurstToHitBonus>
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<BurstToHitBonus>2</BurstToHitBonus>
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<AutoFireToHitBonus>6</AutoFireToHitBonus>
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<AutoFireToHitBonus>6</AutoFireToHitBonus>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<ItemFlag>256</ItemFlag>
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<STAND_MODIFIERS />
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<STAND_MODIFIERS />
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<CROUCH_MODIFIERS />
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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<PRONE_MODIFIERS />
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@@ -13237,6 +13241,7 @@
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<RangeBonus>120</RangeBonus>
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<RangeBonus>120</RangeBonus>
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<PercentAccuracyModifier>10</PercentAccuracyModifier>
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<PercentAccuracyModifier>10</PercentAccuracyModifier>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<ItemFlag>256</ItemFlag>
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<STAND_MODIFIERS />
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<STAND_MODIFIERS />
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<CROUCH_MODIFIERS />
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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<PRONE_MODIFIERS />
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@@ -13262,6 +13267,7 @@
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<PercentNoiseReduction>40</PercentNoiseReduction>
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<PercentNoiseReduction>40</PercentNoiseReduction>
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<PercentRecoilModifier>-20</PercentRecoilModifier>
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<PercentRecoilModifier>-20</PercentRecoilModifier>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<ItemFlag>256</ItemFlag>
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<STAND_MODIFIERS />
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<STAND_MODIFIERS />
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<CROUCH_MODIFIERS />
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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<PRONE_MODIFIERS />
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@@ -13287,6 +13293,7 @@
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<PercentNoiseReduction>40</PercentNoiseReduction>
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<PercentNoiseReduction>40</PercentNoiseReduction>
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<PercentRecoilModifier>-20</PercentRecoilModifier>
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<PercentRecoilModifier>-20</PercentRecoilModifier>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<ItemFlag>256</ItemFlag>
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<STAND_MODIFIERS />
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<STAND_MODIFIERS />
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<CROUCH_MODIFIERS />
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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<PRONE_MODIFIERS />
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@@ -18464,6 +18471,7 @@
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<BR_ROF>950</BR_ROF>
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<BR_ROF>950</BR_ROF>
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<DefaultAttachment>209</DefaultAttachment>
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<DefaultAttachment>209</DefaultAttachment>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<ItemFlag>128</ItemFlag>
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<STAND_MODIFIERS />
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<STAND_MODIFIERS />
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<CROUCH_MODIFIERS />
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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<PRONE_MODIFIERS />
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@@ -32776,6 +32784,7 @@
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<BR_ROF>1000</BR_ROF>
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<BR_ROF>1000</BR_ROF>
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<DefaultAttachment>209</DefaultAttachment>
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<DefaultAttachment>209</DefaultAttachment>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<ItemFlag>128</ItemFlag>
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<STAND_MODIFIERS />
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<STAND_MODIFIERS />
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<CROUCH_MODIFIERS />
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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<PRONE_MODIFIERS />
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@@ -37113,6 +37122,7 @@
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<BR_UsedInventory>1</BR_UsedInventory>
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<BR_UsedInventory>1</BR_UsedInventory>
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<CamoBonus>5</CamoBonus>
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<CamoBonus>5</CamoBonus>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<ItemFlag>512</ItemFlag>
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<STAND_MODIFIERS />
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<STAND_MODIFIERS />
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<CROUCH_MODIFIERS />
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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<PRONE_MODIFIERS />
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