PROJECT CHANGES (already done for VS 2003):

- Changed "Runtime Library" from "lua" project to "Multi-threaded Debug (/MTd)" so we get rid of "Linker Warning LNK4098" in project "ja2"

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@940 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2007-06-10 19:42:03 +00:00
parent df9d9e6c00
commit 4d51fbcdd9
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -43,7 +43,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libexpatMT.lib mss32.lib winmm.lib smackw32.lib fmodvc.lib lua51_vs2003.lib"
OutputFile="C:\Games\Jagged Alliance 2\ja2_debug_911_en.exe"
OutputFile="C:\Games\Jagged Alliance 2\ja2_debug_933_en.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;.\..\..\Standard Gaming Platform\&quot;"
@@ -546,7 +546,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib fmodvc.lib lua51_vs2003.lib"
OutputFile="D:\games\Jagged Alliance 2 v1.13\JA2 v1.13.933_EN.exe"
OutputFile="C:\games\Jagged Alliance 2\JA2 v1.13.933_EN.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
+1 -1
View File
@@ -23,7 +23,7 @@
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"