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Commented out the Assertion in "Tactical\ArmsDealerInvInit.cpp -> GetDealerItemCategoryNumber()", so the game can be run in Debug mode.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@290 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1457,8 +1457,9 @@ UINT8 GetDealerItemCategoryNumber( UINT16 usItemIndex )
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ubCategory++;
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}
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// WANNE: commented the assert out, because we always get the assertion in debug mode!
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// should never be trying to locate an item that's not covered in the table!
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Assert( FALSE );
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//Assert( FALSE );
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return( 0 );
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}
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