Commented out the Assertion in "Tactical\ArmsDealerInvInit.cpp -> GetDealerItemCategoryNumber()", so the game can be run in Debug mode.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@290 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2006-06-23 13:10:04 +00:00
parent 1f93b93425
commit 4e89b8c333
+2 -1
View File
@@ -1457,8 +1457,9 @@ UINT8 GetDealerItemCategoryNumber( UINT16 usItemIndex )
ubCategory++;
}
// WANNE: commented the assert out, because we always get the assertion in debug mode!
// should never be trying to locate an item that's not covered in the table!
Assert( FALSE );
//Assert( FALSE );
return( 0 );
}