-fix CTH on burst cursor showing up even when it's turned off

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@286 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-06-22 23:37:05 +00:00
parent a353c2cea8
commit 1f93b93425
+1 -1
View File
@@ -536,7 +536,7 @@ UINT8 HandleActivatedTargetCursor( SOLDIERTYPE *pSoldier, UINT16 usMapPos, BOOLE
{
usCursor = ACTION_TARGETCONFIRMBURST_UICURSOR;
if(pSoldier->bDoAutofire == 0)
if(pSoldier->bDoAutofire == 0 && gGameSettings.fOptions[ TOPTION_CTH_CURSOR ])
{
UINT32 uiHitChance;
uiHitChance = CalcChanceToHitGun( pSoldier, usMapPos, 0, pSoldier->bAimShotLocation );