Merged revision(s) 7659 from branches/ja2_source_official_2014:

Fix: memory corruption in CalcChanceToGetThrough() causes game crash


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7660 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-11-18 20:53:39 +00:00
parent 7b700ac5c2
commit 4f00ce2ffd
+1 -1
View File
@@ -3570,7 +3570,7 @@ UINT8 CalcChanceToGetThrough( BULLET * pBullet )
iCurrCubesAboveLevelZ = CONVERT_HEIGHTUNITS_TO_INDEX( iCurrAboveLevelZ );
DebugLOS(String("CalcChanceToGetThrough: while pStructure"));
while( pStructure )
while ( pStructure && iNumLocalStructures < MAX_LOCAL_STRUCTURES - 1 )
{
if (pStructure->fFlags & ALWAYS_CONSIDER_HIT)
{