- Minor fix for mouse locking feature in tactical screen (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6011 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-04-16 22:12:36 +00:00
parent ba6d5fc04c
commit 4f60d29cbf
+3
View File
@@ -580,6 +580,8 @@ extern void UpdateItemHatches();
extern SOLDIERTYPE *FindNextActiveSquad( SOLDIERTYPE *pSoldier );
extern BOOLEAN gfMouseLockedOnBorder;
// Wraps up check for AP-s get from a different soldier for in a vehicle...
INT16 GetUIApsToDisplay( SOLDIERTYPE *pSoldier )
{
@@ -7842,6 +7844,7 @@ void GoToMapScreenFromTactical( void )
return;
}
// ok, proceed!
gfMouseLockedOnBorder = FALSE;
gfEnteringMapScreen = TRUE;
}