-scaled down tunnel vision for AI to help out the snipers

-removed limited vision from AI so they're not as easy to sneak up on

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@227 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-06-13 05:38:52 +00:00
parent 978bc69943
commit 52052eb0ca
2 changed files with 5 additions and 2 deletions
+4 -1
View File
@@ -6507,7 +6507,10 @@ UINT8 GetPercentTunnelVision( SOLDIERTYPE * pSoldier )
}
}
return( bns );
if ( PTR_OURTEAM ) // Madd: adjust tunnel vision by difficulty level
return( bns );
else
return bns / gGameOptions.ubDifficultyLevel;
}
+1 -1
View File
@@ -6954,7 +6954,7 @@ void MakeBloodcatsHostile( void )
BOOLEAN SoldierHasLimitedVision(SOLDIERTYPE * pSoldier)
{
if ( GetPercentTunnelVision(pSoldier) > 0 || gGameExternalOptions.gfAllowLimitedVision )
if ( GetPercentTunnelVision(pSoldier) > 0 || ( gGameExternalOptions.gfAllowLimitedVision && PTR_OURTEAM ) )
return TRUE;
else
return FALSE;