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-scaled down tunnel vision for AI to help out the snipers
-removed limited vision from AI so they're not as easy to sneak up on git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@227 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+4
-1
@@ -6507,7 +6507,10 @@ UINT8 GetPercentTunnelVision( SOLDIERTYPE * pSoldier )
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}
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}
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return( bns );
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if ( PTR_OURTEAM ) // Madd: adjust tunnel vision by difficulty level
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return( bns );
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else
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return bns / gGameOptions.ubDifficultyLevel;
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}
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@@ -6954,7 +6954,7 @@ void MakeBloodcatsHostile( void )
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BOOLEAN SoldierHasLimitedVision(SOLDIERTYPE * pSoldier)
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{
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if ( GetPercentTunnelVision(pSoldier) > 0 || gGameExternalOptions.gfAllowLimitedVision )
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if ( GetPercentTunnelVision(pSoldier) > 0 || ( gGameExternalOptions.gfAllowLimitedVision && PTR_OURTEAM ) )
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return TRUE;
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else
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return FALSE;
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