-quick fix: enemies don't wear sun goggles at night anymore

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@490 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-08-29 16:41:10 +00:00
parent c8a395fa21
commit 52eaaf4fcd
2 changed files with 4 additions and 4 deletions
+2 -2
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@@ -23,12 +23,12 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" };
#else
//RELEASE BUILD VERSION
INT16 zVersionLabel[256] = { L"Release v1.13.489" };
INT16 zVersionLabel[256] = { L"Release v1.13.490" };
#endif
INT8 czVersionNumber[16] = { "Build 06.08.28" };
INT8 czVersionNumber[16] = { "Build 06.08.29" };
INT16 zTrackingNumber[16] = { L"Z" };
+2 -2
View File
@@ -2995,8 +2995,8 @@ UINT16 PickARandomItem(UINT8 typeIndex, UINT8 maxCoolness, BOOLEAN getMatchingCo
}
usItem = gArmyItemChoices[ typeIndex ].bItemNo[ uiChoice ];
//Madd: quickfix: don't use NVGs during the day
if ( usItem >= 0 && Item[usItem].ubCoolness <= maxCoolness && ItemIsLegal(usItem) && ( NightTime() || Item[usItem].nightvisionrangebonus == 0 ) )
//Madd: quickfix: don't use NVGs during the day, and no sungoggles at night either
if ( usItem >= 0 && Item[usItem].ubCoolness <= maxCoolness && ItemIsLegal(usItem) && (( DayTime() && Item[usItem].nightvisionrangebonus == 0 ) || ( NightTime() && Item[usItem].dayvisionrangebonus == 0 )))
{
// pick a default item in case we don't find anything with a matching coolness, but pick the coolest item we can find
if ( defaultItem == 0 || Item[usItem].ubCoolness > Item[defaultItem].ubCoolness )