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Disabled muzzle flash when trying to fire jammed gun.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9281 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -594,7 +594,7 @@ BOOLEAN AdjustToNextAnimationFrame( SOLDIERTYPE *pSoldier )
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{
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{
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OBJECTTYPE* pObjAttHand = pSoldier->GetUsedWeapon(&pSoldier->inv[pSoldier->ubAttackingHand]);
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OBJECTTYPE* pObjAttHand = pSoldier->GetUsedWeapon(&pSoldier->inv[pSoldier->ubAttackingHand]);
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if (IsFlashSuppressor(pObjAttHand, pSoldier))
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if (IsFlashSuppressor(pObjAttHand, pSoldier) || (*pObjAttHand)[0]->data.gun.bGunAmmoStatus < 0)
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{
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{
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pSoldier->flags.fMuzzleFlash = FALSE;
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pSoldier->flags.fMuzzleFlash = FALSE;
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}
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}
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