Spotter ini settings were lost in previous commit

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1916 4f8fa57e-7814-0410-bad4-adc449f26b7c
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Flugente
2014-01-10 18:39:21 +00:00
parent 8503fc26c2
commit 59c4dfc8f7
+23
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@@ -1566,6 +1566,29 @@ USE_SCOPE_MODES = TRUE
; Allow display of scope modes on weapon
DISPLAY_SCOPE_MODES = TRUE
;------------------------------------------------------------------------------------------------------------------------------
; Spotter skill
;------------------------------------------------------------------------------------------------------------------------------
; You can assign a merc to spot for fellow snipers via calling the Skill Menu ($) -> various -> Spotter.
; You need an item the usSpotting-tag in your hands.
; The bonus applies to anyone of your team using a sniper weapon on a location your spotter can see.
; Effectiveness depends on:
; - spotters spotter item effectiveness (40%), experience (30%), marksmanship (20%) and leadership (10%)
; - lowered by being wounded or fatigues
; - altered by relation between spotter and sniper (base opinion, sexism, racism etc.) and spotter background
; The bonus will be this many turns after activating the skill. Spending any AP with your spotter forfeits the bonus.
SPOTTER_PREPARATIONTURNS = 3
; This variable intentionally has two meanings.
; - A sniper will benefit from a spotter only if he is at maximum SPOTTER_RANGE tiles away from him.
; - The bonus only works on those locations the spotter can see and that are AT LEAST 2 * SPOTTER_RANGE tiles away.
SPOTTER_RANGE = 10
; Maximum bonus that can be reached once spoter has waited 2 * SPOTTER_PREPARATIONTURNS turns
SPOTTER_MAX_CTHBOOST = 50
;------------------------------------------------------------------------------------------------------------------------------
; external feeding
;------------------------------------------------------------------------------------------------------------------------------