New: if REDUCED_INSTANT_DEATH is TRUE, damage from guns/knives that would normally instantly kill non-comatose player-controlled mercs is lowered so that they instead fall into a coma (and can be saved by other mercs) (by sevenfm)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2391 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2017-09-29 19:47:42 +00:00
parent 6ef15f3952
commit 5e2dac40e0
+9
View File
@@ -2091,6 +2091,15 @@ CAMO_KIT_USABLE_AREA = 5
ENHANCED_CLOSE_COMBAT_SYSTEM = TRUE
;------------------------------------------------------------------------------------------------------------------------------
; If a non-comatose player-controlled merc receives damage that would kill them outright, damage is instead lowered so that they only fall
; into a coma. This only works if the damage is inflicted via gun or knife, and did not cause a death animation.
;
; Activating this makes the game easier.
;------------------------------------------------------------------------------------------------------------------------------
REDUCED_INSTANT_DEATH = FALSE
;------------------------------------------------------------------------------------------------------------------------------
; When you compleet any quest in game, every (conscious) merc in the sector will be awarded by a certain amount of
; experience points. This amount is counted as <quest difficulty> times <the value set here>. Setting this to zero