mirror of
https://github.com/1dot13/source.git
synced 2026-09-02 14:36:06 +02:00
- feature: enemies and militia can have ambidexterous skill and a second gun (elites and regular troops/milita only)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@660 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -1100,6 +1100,42 @@ BOOLEAN TacticalCopySoldierFromCreateStruct( SOLDIERTYPE *pSoldier, SOLDIERCREAT
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
// Lesh: give to enemies AMBIDEXTEROUS skill and a second pistol
|
||||||
|
if( pSoldier->ubSoldierClass == SOLDIER_CLASS_ELITE || pSoldier->ubSoldierClass == SOLDIER_CLASS_ELITE_MILITIA )
|
||||||
|
{
|
||||||
|
if ( Chance( 20 ) )
|
||||||
|
{
|
||||||
|
pSoldier->ubSkillTrait1 = AMBIDEXT;
|
||||||
|
if ( Chance( 10 ) )
|
||||||
|
{
|
||||||
|
pSoldier->ubSkillTrait2 = AMBIDEXT;
|
||||||
|
}
|
||||||
|
if ( Item[ pCreateStruct->Inv[ HANDPOS ].usItem ].usItemClass == IC_GUN &&
|
||||||
|
!Item[ pCreateStruct->Inv[ HANDPOS ].usItem ].twohanded )
|
||||||
|
{
|
||||||
|
memcpy( &(pCreateStruct->Inv[SECONDHANDPOS]), &(pCreateStruct->Inv[HANDPOS]), sizeof( OBJECTTYPE ) );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if( pSoldier->ubSoldierClass == SOLDIER_CLASS_ARMY || pSoldier->ubSoldierClass == SOLDIER_CLASS_REG_MILITIA )
|
||||||
|
{
|
||||||
|
if ( Chance( 10 ) )
|
||||||
|
{
|
||||||
|
pSoldier->ubSkillTrait1 = AMBIDEXT;
|
||||||
|
if ( Chance( 5 ) )
|
||||||
|
{
|
||||||
|
pSoldier->ubSkillTrait2 = AMBIDEXT;
|
||||||
|
}
|
||||||
|
if ( Item[ pCreateStruct->Inv[ HANDPOS ].usItem ].usItemClass == IC_GUN &&
|
||||||
|
!Item[ pCreateStruct->Inv[ HANDPOS ].usItem ].twohanded )
|
||||||
|
{
|
||||||
|
memcpy( &(pCreateStruct->Inv[SECONDHANDPOS]), &(pCreateStruct->Inv[HANDPOS]), sizeof( OBJECTTYPE ) );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
//KM: November 10, 1997
|
//KM: November 10, 1997
|
||||||
//Adding patrol points
|
//Adding patrol points
|
||||||
//CAUTION: CONVERTING SIGNED TO UNSIGNED though the values should never be negative.
|
//CAUTION: CONVERTING SIGNED TO UNSIGNED though the values should never be negative.
|
||||||
|
|||||||
Reference in New Issue
Block a user