Merged from revision: 7159

- Fixed incomplete commit from revision 7156 (custom sounds for non-guns)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7160 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2014-04-21 06:56:39 +00:00
parent 01e68ac2ba
commit 60640f8501
+5
View File
@@ -4249,6 +4249,11 @@ BOOLEAN UseLauncher( SOLDIERTYPE *pSoldier, INT32 sTargetGridNo )
// done, if bursting, increment
pSoldier->bDoBurst++;
}
// anv: launcher attack noise
UINT16 usUBItem = pSoldier->GetUsedWeaponNumber( &pSoldier->inv[ pSoldier->ubAttackingHand ] );
UINT8 ubVolume = Weapon[ usUBItem ].ubAttackVolume;
MakeNoise( pSoldier->ubID, pSoldier->sGridNo, pSoldier->pathing.bLevel, pSoldier->bOverTerrainType, ubVolume, NOISE_UNKNOWN );
return( TRUE );
}