mirror of
https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
Removed unused options (by rftr).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2589 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -3323,24 +3323,12 @@ RND_ENTER_MILITIA_REINFORCEMENTS = 6
|
||||
; Don't allow permanent items removal for no merc in that sector
|
||||
NO_REMOVE_RANDOM_SECTOR_ITEMS = TRUE
|
||||
|
||||
; Depending on game difficulty enemy groups created during offensives can include tanks.
|
||||
ARMY_USES_TANKS_IN_ATTACKS = TRUE
|
||||
; Depending on game difficulty enemy patrols at game start can be randomly reinforced with.
|
||||
ARMY_USES_TANKS_IN_PATROLS = TRUE
|
||||
; Minimum progress required for tanks to appear.
|
||||
TANK_MINIMUM_PROGRESS = 60
|
||||
|
||||
; Depending on game difficulty enemy groups created during offensives can include jeeps.
|
||||
ARMY_USES_JEEPS_IN_ATTACKS = TRUE
|
||||
; Depending on game difficulty enemy patrols at game start can be randomly reinforced with.
|
||||
ARMY_USES_JEEPS_IN_PATROLS = TRUE
|
||||
; Minimum progress required for jeep to appear.
|
||||
JEEP_MINIMUM_PROGRESS = 30
|
||||
|
||||
; Depending on game difficulty enemy groups created during offensives can include robots.
|
||||
ARMY_USES_ROBOTS_IN_ATTACKS = TRUE
|
||||
; Depending on game difficulty enemy patrols at game start can be randomly reinforced with.
|
||||
ARMY_USES_ROBOTS_IN_PATROLS = TRUE
|
||||
; Minimum progress required for enemy robots to appear.
|
||||
ROBOT_MINIMUM_PROGRESS = 45
|
||||
|
||||
@@ -3837,7 +3825,7 @@ ASD_TIME_TANK = 1440
|
||||
ASD_TIME_ROBOT = 720
|
||||
|
||||
;------------------------------------------------------------------------------------------------------------------------------
|
||||
; Determine whether ASD assigns tanks and jeeps to enemy patrols and jeeps
|
||||
; Determine whether ASD assigns tanks and jeeps to enemy patrols and groups
|
||||
;------------------------------------------------------------------------------------------------------------------------------
|
||||
ASD_ASSIGNS_TANKS = TRUE
|
||||
ASD_ASSIGNS_JEEPS = TRUE
|
||||
|
||||
@@ -3299,24 +3299,12 @@ RND_ENTER_MILITIA_REINFORCEMENTS = 6
|
||||
; Don't allow permanent items removal for no merc in that sector
|
||||
NO_REMOVE_RANDOM_SECTOR_ITEMS = FALSE
|
||||
|
||||
; Depending on game difficulty enemy groups created during offensives can include tanks.
|
||||
ARMY_USES_TANKS_IN_ATTACKS = FALSE
|
||||
; Depending on game difficulty enemy patrols at game start can be randomly reinforced with.
|
||||
ARMY_USES_TANKS_IN_PATROLS = FALSE
|
||||
; Minimum progress required for tanks to appear.
|
||||
TANK_MINIMUM_PROGRESS = 60
|
||||
|
||||
; Depending on game difficulty enemy groups created during offensives can include jeeps.
|
||||
ARMY_USES_JEEPS_IN_ATTACKS = FALSE
|
||||
; Depending on game difficulty enemy patrols at game start can be randomly reinforced with.
|
||||
ARMY_USES_JEEPS_IN_PATROLS = FALSE
|
||||
; Minimum progress required for jeep to appear.
|
||||
JEEP_MINIMUM_PROGRESS = 30
|
||||
|
||||
; Depending on game difficulty enemy groups created during offensives can include robots.
|
||||
ARMY_USES_ROBOTS_IN_ATTACKS = FALSE
|
||||
; Depending on game difficulty enemy patrols at game start can be randomly reinforced with.
|
||||
ARMY_USES_ROBOTS_IN_PATROLS = FALSE
|
||||
; Minimum progress required for enemy robots to appear.
|
||||
ROBOT_MINIMUM_PROGRESS = 45
|
||||
|
||||
|
||||
Reference in New Issue
Block a user