mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
Fix: previous fix was very bad
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6301 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -5011,7 +5011,7 @@ UINT32 CalcNewChanceToHitGun(SOLDIERTYPE *pSoldier, INT32 sGridNo, INT16 ubAimTi
|
||||
gbForceWeaponNotReady = false;
|
||||
|
||||
// Flugente: blind soldiers have sDistVisNoScope = 0...
|
||||
scopeRangeMod = (float)sDistVis / (float)min(1.0f, sDistVisNoScope); // percentage DistVis has been enhanced due to an attached scope
|
||||
scopeRangeMod = (float)sDistVis / (float)max(1.0f, sDistVisNoScope); // percentage DistVis has been enhanced due to an attached scope
|
||||
iSightRange = (INT32)(iSightRange / scopeRangeMod);
|
||||
if(iSightRange > 0){
|
||||
//CHRISL: The LOS system, which determines whether to display an enemy unit, does not factor in the AimBonus tag during it's calculations. So having
|
||||
|
||||
Reference in New Issue
Block a user