- The facility performance tag now determines the effectiveness of the interrogation assignment (100 = standard).

- If you set a handcuff's item to class from MISC (<usItemClass>268435456</usItemClass>)to KIT (<usItemClass>8192</usItemClass>), it will be treated as a stack of binders. Repeated use on enemies consumes the item (see item #1632).
- added 'stack of binders' item to Jake and Sam inventories.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1576 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2012-12-17 21:26:03 +00:00
parent bd4f8c670e
commit 69ffc56b53
4 changed files with 35 additions and 2 deletions
@@ -57,7 +57,7 @@
<ubAssignmentType>INTERROGATE_PRISONERS</ubAssignmentType>
<szTooltipText>Your mercs can Interrogate prisoners of war here. Prisoners might join you cause, or give you helpful information.</szTooltipText>
<ubStaffLimit>4</ubStaffLimit>
<usPerformance>100</usPerformance>
<usPerformance>120</usPerformance>
<usPrisonBaseLimit>60</usPrisonBaseLimit>
<CONDITIONS>
</CONDITIONS>
@@ -367,7 +367,7 @@
<ubAssignmentType>INTERROGATE_PRISONERS</ubAssignmentType>
<szTooltipText>Your mercs can Interrogate prisoners of war here. Prisoners might join you cause, or give you helpful information.</szTooltipText>
<ubStaffLimit>1</ubStaffLimit>
<usPerformance>100</usPerformance>
<usPerformance>90</usPerformance>
<usPrisonBaseLimit>5</usPrisonBaseLimit>
<CONDITIONS>
</CONDITIONS>