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- The facility performance tag now determines the effectiveness of the interrogation assignment (100 = standard).
- If you set a handcuff's item to class from MISC (<usItemClass>268435456</usItemClass>)to KIT (<usItemClass>8192</usItemClass>), it will be treated as a stack of binders. Repeated use on enemies consumes the item (see item #1632). - added 'stack of binders' item to Jake and Sam inventories. git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1576 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -57,7 +57,7 @@
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<ubAssignmentType>INTERROGATE_PRISONERS</ubAssignmentType>
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<szTooltipText>Your mercs can Interrogate prisoners of war here. Prisoners might join you cause, or give you helpful information.</szTooltipText>
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<ubStaffLimit>4</ubStaffLimit>
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<usPerformance>100</usPerformance>
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<usPerformance>120</usPerformance>
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<usPrisonBaseLimit>60</usPrisonBaseLimit>
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<CONDITIONS>
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</CONDITIONS>
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@@ -367,7 +367,7 @@
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<ubAssignmentType>INTERROGATE_PRISONERS</ubAssignmentType>
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<szTooltipText>Your mercs can Interrogate prisoners of war here. Prisoners might join you cause, or give you helpful information.</szTooltipText>
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<ubStaffLimit>1</ubStaffLimit>
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<usPerformance>100</usPerformance>
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<usPerformance>90</usPerformance>
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<usPrisonBaseLimit>5</usPrisonBaseLimit>
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<CONDITIONS>
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</CONDITIONS>
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