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New Feature: tracking allows rangers to track past movements.
For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/337545#Post337545 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2178 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -245,6 +245,12 @@ WEATHER_PENALTIES_REDUCTION = 25
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; Camouflage wear out percentage speed reduction
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CAMO_WORNOUT_SPEED_REDUCTION = 50
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; Rangers can look out for tracks of people. This can be activated in the [Ctrl] + [C] menu.
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; This is the maximum range at which one can spot tracks.
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TRACKER_MAX_RANGE = 30
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; per level of the trait, we can spot tracks at up to TRACKER_ABILITY % of TRACKER_MAX_RANGE. Values from 0 to 50, default 30.
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TRACKER_ABILITY = 30
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;******************************************************************************************************************************
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;******************************************************************************************************************************
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@@ -69,8 +69,8 @@
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<stealth>0</stealth> <!-- +- effectiveness, -20 to 20 -->
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<increased_maxcth>0</increased_maxcth> <!-- +- max possible cth, -5 to 5 -->
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<hearing_night>0</hearing_night> <!-- +- hearing range, -5 to 2 -->
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<hearing_day>0</hearing_day> <!-- +- hearing range, -5 to 2 -->
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<disarm_trap>0</disarm_trap> <!-- +- trap disarm ability (10 equals 1 LVL/5 DEX/10 MEC/1.6 EXP), -50 to 50 -->
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<hearing_day>0</hearing_day> <!-- +- hearing range, -5 to 2 -->
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<disarm_trap>0</disarm_trap> <!-- +- trap disarm ability (10 equals 1 LVL/5 DEX/10 MEC/1.6 EXP), -50 to 50 -->
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<!-- +- % approach effectiveness, -50 to 20 -->
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<approach_friendly>0</approach_friendly>
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@@ -79,13 +79,14 @@
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<approach_recruit>0</approach_recruit>
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<breachingcharge>0</breachingcharge> <!-- +- success chance with door braching charges, -100 to 100 -->
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<cth_vs_creatures>0</cth_vs_creatures> <!-- +- cth with firearms when aiming at creatures, -10 to 10 -->
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<insurance>0</insurance> <!-- +- % insurance cost, -50 to 200 -->
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<spotter>0</spotter> <!-- +- % spotter skill effectiveness, -30 to 30 -->
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<disease_diagnose>0</disease_diagnose> <!-- +- % effectiveness on diagnosing disease, -50 to 50 -->
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<disease_treatment>0</disease_treatment> <!-- +- % effectiveness on treating civilians against disease, -50 to 50 -->
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<cth_vs_creatures>0</cth_vs_creatures> <!-- +- cth with firearms when aiming at creatures, -10 to 10 -->
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<insurance>0</insurance> <!-- +- % insurance cost, -50 to 200 -->
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<spotter>0</spotter> <!-- +- % spotter skill effectiveness, -30 to 30 -->
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<disease_diagnose>0</disease_diagnose> <!-- +- % effectiveness on diagnosing disease, -50 to 50 -->
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<disease_treatment>0</disease_treatment> <!-- +- % effectiveness on treating civilians against disease, -50 to 50 -->
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<tracker_ability>0</tracker_ability> <!-- +- % range on tracking ability, see [Ranger] in Skills_Setings.ini, 0 to 40 -->
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<dislikebackground>0</dislikebackground> <!-- dislike everybody with a background that has the negative of this value -->
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<dislikebackground>0</dislikebackground> <!-- dislike everybody with a background that has the negative of this value -->
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<!-- on/off properties: 1 for on, 0 for off -->
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<druguse>0</druguse> <!-- might use drugs from inventory (the 'Larry'-behaviour) -->
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@@ -119,13 +120,14 @@
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<szShortName>Big Game Hunter</szShortName>
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<szDescription>Travel to virgin soil, seek fascinating species, and KILL THEM ALL.</szDescription>
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<ap_desert>1</ap_desert>
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<ap_swamp>2</ap_swamp>
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<ap_urban>-3</ap_urban>
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<ap_tropical>3</ap_tropical>
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<travel_foot>3</travel_foot>
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<carrystrength>4</carrystrength>
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<stealth>6</stealth>
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<cth_vs_creatures>10</cth_vs_creatures>
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<ap_swamp>2</ap_swamp>
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<ap_urban>-3</ap_urban>
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<ap_tropical>3</ap_tropical>
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<travel_foot>3</travel_foot>
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<carrystrength>4</carrystrength>
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<stealth>6</stealth>
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<cth_vs_creatures>10</cth_vs_creatures>
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<tracker_ability>20</tracker_ability>
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<no_male>1</no_male>
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<no_female>1</no_female>
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</BACKGROUND>
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@@ -137,9 +139,9 @@
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<szDescription>An imposing sight on the battlefield, Grizzly is never one to shy away from taking the enemy head-on.</szDescription>
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<ap_assault>2</ap_assault>
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<resistance_fear>5</resistance_fear>
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<resistance_suppression>5</resistance_suppression>
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<approach_direct>8</approach_direct>
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<approach_threaten>4</approach_threaten>
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<resistance_suppression>5</resistance_suppression>
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<approach_direct>8</approach_direct>
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<approach_threaten>4</approach_threaten>
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<no_male>1</no_male>
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<no_female>1</no_female>
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</BACKGROUND>
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@@ -1649,10 +1651,10 @@
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<uiIndex>123</uiIndex>
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<szName>Placeholder</szName>
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<szName>B-Movie Star</szName>
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<szShortName>B-Movie Star</szShortName>
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<szDescription>Target of thrown popcorn in cinemas around the world, scoffed by critics yet adored by loyal fans.</szDescription>
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<approach_friendly>20</approach_friendly>
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<capitulation>5</capitulation>
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<szShortName>B-Movie Star</szShortName>
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<szDescription>Target of thrown popcorn in cinemas around the world, scoffed by critics yet adored by loyal fans.</szDescription>
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<approach_friendly>20</approach_friendly>
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<capitulation>5</capitulation>
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<no_male>1</no_male>
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<no_female>1</no_female>
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</BACKGROUND>
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@@ -1660,9 +1662,9 @@
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<BACKGROUND>
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<uiIndex>124</uiIndex>
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<szName>Shopkeeper</szName>
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<szShortName>Shopkeeper</szShortName>
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<szDescription>For many people, their trade IS trade.</szDescription>
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<betterprices>10</betterprices>
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<szShortName>Shopkeeper</szShortName>
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<szDescription>For many people, their trade IS trade.</szDescription>
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<betterprices>10</betterprices>
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<no_male>1</no_male>
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<no_female>1</no_female>
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</BACKGROUND>
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@@ -1670,10 +1672,10 @@
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<BACKGROUND>
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<uiIndex>125</uiIndex>
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<szName>Apothecary</szName>
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<szShortName>Apothecary</szShortName>
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<szDescription>For many people, their trade IS trade.</szDescription>
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<medical>10</medical>
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<betterprices>10</betterprices>
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<szShortName>Apothecary</szShortName>
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<szDescription>For many people, their trade IS trade.</szDescription>
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<medical>10</medical>
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<betterprices>10</betterprices>
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<no_male>1</no_male>
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<no_female>1</no_female>
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</BACKGROUND>
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@@ -1681,10 +1683,10 @@
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<BACKGROUND>
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<uiIndex>126</uiIndex>
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<szName>Shopkeeper</szName>
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<szShortName>Shopkeeper</szShortName>
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<szDescription>For many people, their trade IS trade.</szDescription>
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<mechanical>7</mechanical>
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<betterprices>10</betterprices>
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<szShortName>Shopkeeper</szShortName>
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<szDescription>For many people, their trade IS trade.</szDescription>
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<mechanical>7</mechanical>
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<betterprices>10</betterprices>
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<no_male>1</no_male>
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<no_female>1</no_female>
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</BACKGROUND>
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@@ -1693,7 +1695,7 @@
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<uiIndex>127</uiIndex>
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<szName>WWII Veteran</szName>
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<szShortName>Veteran</szShortName>
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<szDescription>In hsi prime, he'd have put all you youngsters to shame.</szDescription>
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<szDescription>In his prime, he'd have put all you youngsters to shame.</szDescription>
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<no_male>1</no_male>
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<no_female>1</no_female>
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</BACKGROUND>
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@@ -1712,10 +1714,10 @@
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<BACKGROUND>
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<uiIndex>129</uiIndex>
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<szName>Shopkeeper</szName>
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<szShortName>Shopkeeper</szShortName>
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<szDescription>For many people, their trade IS trade.</szDescription>
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<resistance_suppression>-20</resistance_suppression>
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<betterprices>10</betterprices>
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<szShortName>Shopkeeper</szShortName>
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<szDescription>For many people, their trade IS trade.</szDescription>
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<resistance_suppression>-20</resistance_suppression>
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<betterprices>10</betterprices>
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<no_male>1</no_male>
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<no_female>1</no_female>
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</BACKGROUND>
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@@ -1723,9 +1725,9 @@
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<BACKGROUND>
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<uiIndex>130</uiIndex>
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<szName>Shopkeeper</szName>
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<szShortName>Shopkeeper</szShortName>
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<szDescription>For many people, their trade IS trade.</szDescription>
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<betterprices>10</betterprices>
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<szShortName>Shopkeeper</szShortName>
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<szDescription>For many people, their trade IS trade.</szDescription>
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<betterprices>10</betterprices>
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<no_male>1</no_male>
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<no_female>1</no_female>
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</BACKGROUND>
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@@ -1742,11 +1744,11 @@
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<BACKGROUND>
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<uiIndex>132</uiIndex>
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<szName>Nurse</szName>
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<szShortName>Nurse</szShortName>
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<szDescription>While not full-blown doctors, nurses are still in high demand in warzones, due to the grim business.</szDescription>
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<medical>7</medical>
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<speed_bandaging>20</speed_bandaging>
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<approach_friendly>10</approach_friendly>
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<szShortName>Nurse</szShortName>
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<szDescription>While not full-blown doctors, nurses are still in high demand in warzones, due to the grim business.</szDescription>
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<medical>7</medical>
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<speed_bandaging>20</speed_bandaging>
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<approach_friendly>10</approach_friendly>
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<no_male>1</no_male>
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<no_female>1</no_female>
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</BACKGROUND>
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@@ -1806,10 +1808,10 @@
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<BACKGROUND>
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<uiIndex>138</uiIndex>
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<szName>Helicopter Mechanic</szName>
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<szShortName>Mechanic</szShortName>
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<szDescription>The best (and likely only) heli mechanic in Arulco.</szDescription>
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<mechanical>8</mechanical>
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<travel_air>5</travel_air>
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<szShortName>Mechanic</szShortName>
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<szDescription>The best (and likely only) heli mechanic in Arulco.</szDescription>
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<mechanical>8</mechanical>
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<travel_air>5</travel_air>
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<no_male>1</no_male>
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<no_female>1</no_female>
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</BACKGROUND>
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@@ -1904,12 +1906,12 @@
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<BACKGROUND>
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<uiIndex>146</uiIndex>
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<szName>Academic</szName>
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<szShortName>Academic</szShortName>
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<szDescription>Most of your knowledge comes from the books and secondhand reports - and it didn't prepare you for a grim reality of a war zone as well as you thought.</szDescription>
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<wisdom>5</wisdom>
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<resistance_fear>-5</resistance_fear>
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<resistance_suppression>-15</resistance_suppression>
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<speed_run>-5</speed_run>
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<szShortName>Academic</szShortName>
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<szDescription>Most of your knowledge comes from the books and secondhand reports - and it didn't prepare you for a grim reality of a war zone as well as you thought.</szDescription>
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<wisdom>5</wisdom>
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<resistance_fear>-5</resistance_fear>
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<resistance_suppression>-15</resistance_suppression>
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<speed_run>-5</speed_run>
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<no_male>1</no_male>
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<no_female>1</no_female>
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</BACKGROUND>
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@@ -2166,6 +2168,7 @@
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<resistance_suppression>10</resistance_suppression>
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<speed_run>-5</speed_run>
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<insurance>-20</insurance>
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<tracker_ability>20</tracker_ability>
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<no_male>1</no_male>
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<no_female>1</no_female>
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</BACKGROUND>
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@@ -2189,6 +2192,7 @@
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<resistance_fear>10</resistance_fear>
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<resistance_alcohol>20</resistance_alcohol>
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<drink_energyregen>15</drink_energyregen>
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<tracker_ability>30</tracker_ability>
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<no_male>1</no_male>
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<no_female>1</no_female>
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</BACKGROUND>
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@@ -2444,9 +2448,9 @@
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<szShortName>Athlete</szShortName>
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<szDescription>If your team ever needs someone to throw grenades on an even field, you'll be the man.</szDescription>
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<agility>2</agility>
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<strength>2</strength>
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<dexterity>3</dexterity>
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<meleedamage>4</meleedamage>
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<strength>2</strength>
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<dexterity>3</dexterity>
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<meleedamage>4</meleedamage>
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<no_male>1</no_male>
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<no_female>1</no_female>
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</BACKGROUND>
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@@ -2542,6 +2546,7 @@
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<medical>10</medical>
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<resistance_poison>17</resistance_poison>
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<resistance_disease>30</resistance_disease>
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<tracker_ability>30</tracker_ability>
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<no_male>1</no_male>
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<no_female>1</no_female>
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</BACKGROUND>
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@@ -2929,6 +2934,7 @@
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<marksmanship>2</marksmanship>
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<resistance_suppression>8</resistance_suppression>
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<travel_foot>5</travel_foot>
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<tracker_ability>10</tracker_ability>
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<no_male>1</no_male>
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<no_female>1</no_female>
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</BACKGROUND>
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@@ -3436,6 +3442,7 @@
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<ap_swamp>3</ap_swamp>
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<ap_tropical>4</ap_tropical>
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<camo>5</camo>
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<tracker_ability>10</tracker_ability>
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<traplevel>1</traplevel>
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</BACKGROUND>
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<BACKGROUND>
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@@ -3506,6 +3513,7 @@
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<travel_foot>5</travel_foot>
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<food>-5</food>
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<water>-20</water>
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<tracker_ability>15</tracker_ability>
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</BACKGROUND>
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<BACKGROUND>
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<uiIndex>288</uiIndex>
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@@ -3766,6 +3774,7 @@
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<carrystrength>4</carrystrength>
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<stealth>6</stealth>
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<cth_vs_creatures>15</cth_vs_creatures>
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<tracker_ability>20</tracker_ability>
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</BACKGROUND>
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<BACKGROUND>
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<uiIndex>314</uiIndex>
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@@ -3773,30 +3782,31 @@
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<szShortName>Spotter</szShortName>
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<szDescription>Paired with a sniper, it is your job to make out targets and help in shot calculations</szDescription>
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<spotter>30</spotter>
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<tracker_ability>20</tracker_ability>
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</BACKGROUND>
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<BACKGROUND>
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<uiIndex>315</uiIndex>
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<szName>Bomb Disposal Unit</szName>
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<szShortName>BDU</szShortName>
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<szDescription>Displaying nerves of steel, you thrive at a job where every mistake can be the last one.</szDescription>
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<dexterity>5</dexterity>
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<resistance_fear>8</resistance_fear>
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<breachingcharge>15</breachingcharge>
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<insurance>50</insurance>
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<disarm_trap>40</disarm_trap>
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</BACKGROUND>
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<BACKGROUND>
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<szName>Bomb Disposal Unit</szName>
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<szShortName>BDU</szShortName>
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<szDescription>Displaying nerves of steel, you thrive at a job where every mistake can be the last one.</szDescription>
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<dexterity>5</dexterity>
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<resistance_fear>8</resistance_fear>
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<breachingcharge>15</breachingcharge>
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<insurance>50</insurance>
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<disarm_trap>40</disarm_trap>
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</BACKGROUND>
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<BACKGROUND>
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<uiIndex>316</uiIndex>
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<szName>Aid worker</szName>
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<szShortName>Aid worker</szShortName>
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<szDescription>You've been in much, MUCH worse situations for several well-known aid organisations.</szDescription>
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<medical>2</medical>
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<leadership>2</leadership>
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<resistance_disease>10</resistance_disease>
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<food>-5</food> <!-- +- % need for food, -50 to 100 -->
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<approach_friendly>5</approach_friendly>
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<approach_direct>5</approach_direct>
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<disease_diagnose>30</disease_diagnose>
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<szName>Aid worker</szName>
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<szShortName>Aid worker</szShortName>
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<szDescription>You've been in much, MUCH worse situations for several well-known aid organisations.</szDescription>
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<medical>2</medical>
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<leadership>2</leadership>
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<resistance_disease>10</resistance_disease>
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<food>-5</food> <!-- +- % need for food, -50 to 100 -->
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<approach_friendly>5</approach_friendly>
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<approach_direct>5</approach_direct>
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<disease_diagnose>30</disease_diagnose>
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<disease_treatment>25</disease_treatment>
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</BACKGROUND>
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</BACKGROUNDS>
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