New Feature: tracking allows rangers to track past movements.

For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/337545#Post337545

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2178 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2014-11-04 20:04:55 +00:00
parent 7b37a4898d
commit 6bf7464d02
2 changed files with 95 additions and 79 deletions
+6
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@@ -245,6 +245,12 @@ WEATHER_PENALTIES_REDUCTION = 25
; Camouflage wear out percentage speed reduction
CAMO_WORNOUT_SPEED_REDUCTION = 50
; Rangers can look out for tracks of people. This can be activated in the [Ctrl] + [C] menu.
; This is the maximum range at which one can spot tracks.
TRACKER_MAX_RANGE = 30
; per level of the trait, we can spot tracks at up to TRACKER_ABILITY % of TRACKER_MAX_RANGE. Values from 0 to 50, default 30.
TRACKER_ABILITY = 30
;******************************************************************************************************************************
;******************************************************************************************************************************
+89 -79
View File
@@ -69,8 +69,8 @@
<stealth>0</stealth> <!-- +- effectiveness, -20 to 20 -->
<increased_maxcth>0</increased_maxcth> <!-- +- max possible cth, -5 to 5 -->
<hearing_night>0</hearing_night> <!-- +- hearing range, -5 to 2 -->
<hearing_day>0</hearing_day> <!-- +- hearing range, -5 to 2 -->
<disarm_trap>0</disarm_trap> <!-- +- trap disarm ability (10 equals 1 LVL/5 DEX/10 MEC/1.6 EXP), -50 to 50 -->
<hearing_day>0</hearing_day> <!-- +- hearing range, -5 to 2 -->
<disarm_trap>0</disarm_trap> <!-- +- trap disarm ability (10 equals 1 LVL/5 DEX/10 MEC/1.6 EXP), -50 to 50 -->
<!-- +- % approach effectiveness, -50 to 20 -->
<approach_friendly>0</approach_friendly>
@@ -79,13 +79,14 @@
<approach_recruit>0</approach_recruit>
<breachingcharge>0</breachingcharge> <!-- +- success chance with door braching charges, -100 to 100 -->
<cth_vs_creatures>0</cth_vs_creatures> <!-- +- cth with firearms when aiming at creatures, -10 to 10 -->
<insurance>0</insurance> <!-- +- % insurance cost, -50 to 200 -->
<spotter>0</spotter> <!-- +- % spotter skill effectiveness, -30 to 30 -->
<disease_diagnose>0</disease_diagnose> <!-- +- % effectiveness on diagnosing disease, -50 to 50 -->
<disease_treatment>0</disease_treatment> <!-- +- % effectiveness on treating civilians against disease, -50 to 50 -->
<cth_vs_creatures>0</cth_vs_creatures> <!-- +- cth with firearms when aiming at creatures, -10 to 10 -->
<insurance>0</insurance> <!-- +- % insurance cost, -50 to 200 -->
<spotter>0</spotter> <!-- +- % spotter skill effectiveness, -30 to 30 -->
<disease_diagnose>0</disease_diagnose> <!-- +- % effectiveness on diagnosing disease, -50 to 50 -->
<disease_treatment>0</disease_treatment> <!-- +- % effectiveness on treating civilians against disease, -50 to 50 -->
<tracker_ability>0</tracker_ability> <!-- +- % range on tracking ability, see [Ranger] in Skills_Setings.ini, 0 to 40 -->
<dislikebackground>0</dislikebackground> <!-- dislike everybody with a background that has the negative of this value -->
<dislikebackground>0</dislikebackground> <!-- dislike everybody with a background that has the negative of this value -->
<!-- on/off properties: 1 for on, 0 for off -->
<druguse>0</druguse> <!-- might use drugs from inventory (the 'Larry'-behaviour) -->
@@ -119,13 +120,14 @@
<szShortName>Big Game Hunter</szShortName>
<szDescription>Travel to virgin soil, seek fascinating species, and &#10;KILL THEM ALL.</szDescription>
<ap_desert>1</ap_desert>
<ap_swamp>2</ap_swamp>
<ap_urban>-3</ap_urban>
<ap_tropical>3</ap_tropical>
<travel_foot>3</travel_foot>
<carrystrength>4</carrystrength>
<stealth>6</stealth>
<cth_vs_creatures>10</cth_vs_creatures>
<ap_swamp>2</ap_swamp>
<ap_urban>-3</ap_urban>
<ap_tropical>3</ap_tropical>
<travel_foot>3</travel_foot>
<carrystrength>4</carrystrength>
<stealth>6</stealth>
<cth_vs_creatures>10</cth_vs_creatures>
<tracker_ability>20</tracker_ability>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
@@ -137,9 +139,9 @@
<szDescription>An imposing sight on the battlefield, Grizzly is never one to shy away from taking the enemy head-on.</szDescription>
<ap_assault>2</ap_assault>
<resistance_fear>5</resistance_fear>
<resistance_suppression>5</resistance_suppression>
<approach_direct>8</approach_direct>
<approach_threaten>4</approach_threaten>
<resistance_suppression>5</resistance_suppression>
<approach_direct>8</approach_direct>
<approach_threaten>4</approach_threaten>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
@@ -1649,10 +1651,10 @@
<uiIndex>123</uiIndex>
<szName>Placeholder</szName>
<szName>B-Movie Star</szName>
<szShortName>B-Movie Star</szShortName>
<szDescription>Target of thrown popcorn in cinemas around the world, scoffed by critics &#10;yet adored by loyal fans.</szDescription>
<approach_friendly>20</approach_friendly>
<capitulation>5</capitulation>
<szShortName>B-Movie Star</szShortName>
<szDescription>Target of thrown popcorn in cinemas around the world, scoffed by critics &#10;yet adored by loyal fans.</szDescription>
<approach_friendly>20</approach_friendly>
<capitulation>5</capitulation>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
@@ -1660,9 +1662,9 @@
<BACKGROUND>
<uiIndex>124</uiIndex>
<szName>Shopkeeper</szName>
<szShortName>Shopkeeper</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<betterprices>10</betterprices>
<szShortName>Shopkeeper</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<betterprices>10</betterprices>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
@@ -1670,10 +1672,10 @@
<BACKGROUND>
<uiIndex>125</uiIndex>
<szName>Apothecary</szName>
<szShortName>Apothecary</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<medical>10</medical>
<betterprices>10</betterprices>
<szShortName>Apothecary</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<medical>10</medical>
<betterprices>10</betterprices>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
@@ -1681,10 +1683,10 @@
<BACKGROUND>
<uiIndex>126</uiIndex>
<szName>Shopkeeper</szName>
<szShortName>Shopkeeper</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<mechanical>7</mechanical>
<betterprices>10</betterprices>
<szShortName>Shopkeeper</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<mechanical>7</mechanical>
<betterprices>10</betterprices>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
@@ -1693,7 +1695,7 @@
<uiIndex>127</uiIndex>
<szName>WWII Veteran</szName>
<szShortName>Veteran</szShortName>
<szDescription>In hsi prime, he'd have put all you youngsters to shame.</szDescription>
<szDescription>In his prime, he'd have put all you youngsters to shame.</szDescription>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
@@ -1712,10 +1714,10 @@
<BACKGROUND>
<uiIndex>129</uiIndex>
<szName>Shopkeeper</szName>
<szShortName>Shopkeeper</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<resistance_suppression>-20</resistance_suppression>
<betterprices>10</betterprices>
<szShortName>Shopkeeper</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<resistance_suppression>-20</resistance_suppression>
<betterprices>10</betterprices>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
@@ -1723,9 +1725,9 @@
<BACKGROUND>
<uiIndex>130</uiIndex>
<szName>Shopkeeper</szName>
<szShortName>Shopkeeper</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<betterprices>10</betterprices>
<szShortName>Shopkeeper</szShortName>
<szDescription>For many people, their trade IS trade.</szDescription>
<betterprices>10</betterprices>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
@@ -1742,11 +1744,11 @@
<BACKGROUND>
<uiIndex>132</uiIndex>
<szName>Nurse</szName>
<szShortName>Nurse</szShortName>
<szDescription>While not full-blown doctors, nurses are still in high demand&#10; in warzones, due to the grim business.</szDescription>
<medical>7</medical>
<speed_bandaging>20</speed_bandaging>
<approach_friendly>10</approach_friendly>
<szShortName>Nurse</szShortName>
<szDescription>While not full-blown doctors, nurses are still in high demand&#10; in warzones, due to the grim business.</szDescription>
<medical>7</medical>
<speed_bandaging>20</speed_bandaging>
<approach_friendly>10</approach_friendly>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
@@ -1806,10 +1808,10 @@
<BACKGROUND>
<uiIndex>138</uiIndex>
<szName>Helicopter Mechanic</szName>
<szShortName>Mechanic</szShortName>
<szDescription>The best (and likely only) heli mechanic in Arulco.</szDescription>
<mechanical>8</mechanical>
<travel_air>5</travel_air>
<szShortName>Mechanic</szShortName>
<szDescription>The best (and likely only) heli mechanic in Arulco.</szDescription>
<mechanical>8</mechanical>
<travel_air>5</travel_air>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
@@ -1904,12 +1906,12 @@
<BACKGROUND>
<uiIndex>146</uiIndex>
<szName>Academic</szName>
<szShortName>Academic</szShortName>
<szDescription>Most of your knowledge comes from the books and secondhand reports - &#10;and it didn't prepare you for a grim reality of a war zone as well as you thought.</szDescription>
<wisdom>5</wisdom>
<resistance_fear>-5</resistance_fear>
<resistance_suppression>-15</resistance_suppression>
<speed_run>-5</speed_run>
<szShortName>Academic</szShortName>
<szDescription>Most of your knowledge comes from the books and secondhand reports - &#10;and it didn't prepare you for a grim reality of a war zone as well as you thought.</szDescription>
<wisdom>5</wisdom>
<resistance_fear>-5</resistance_fear>
<resistance_suppression>-15</resistance_suppression>
<speed_run>-5</speed_run>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
@@ -2166,6 +2168,7 @@
<resistance_suppression>10</resistance_suppression>
<speed_run>-5</speed_run>
<insurance>-20</insurance>
<tracker_ability>20</tracker_ability>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
@@ -2189,6 +2192,7 @@
<resistance_fear>10</resistance_fear>
<resistance_alcohol>20</resistance_alcohol>
<drink_energyregen>15</drink_energyregen>
<tracker_ability>30</tracker_ability>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
@@ -2444,9 +2448,9 @@
<szShortName>Athlete</szShortName>
<szDescription>If your team ever needs someone to throw grenades on an even field, you'll be the man.</szDescription>
<agility>2</agility>
<strength>2</strength>
<dexterity>3</dexterity>
<meleedamage>4</meleedamage>
<strength>2</strength>
<dexterity>3</dexterity>
<meleedamage>4</meleedamage>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
@@ -2542,6 +2546,7 @@
<medical>10</medical>
<resistance_poison>17</resistance_poison>
<resistance_disease>30</resistance_disease>
<tracker_ability>30</tracker_ability>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
@@ -2929,6 +2934,7 @@
<marksmanship>2</marksmanship>
<resistance_suppression>8</resistance_suppression>
<travel_foot>5</travel_foot>
<tracker_ability>10</tracker_ability>
<no_male>1</no_male>
<no_female>1</no_female>
</BACKGROUND>
@@ -3436,6 +3442,7 @@
<ap_swamp>3</ap_swamp>
<ap_tropical>4</ap_tropical>
<camo>5</camo>
<tracker_ability>10</tracker_ability>
<traplevel>1</traplevel>
</BACKGROUND>
<BACKGROUND>
@@ -3506,6 +3513,7 @@
<travel_foot>5</travel_foot>
<food>-5</food>
<water>-20</water>
<tracker_ability>15</tracker_ability>
</BACKGROUND>
<BACKGROUND>
<uiIndex>288</uiIndex>
@@ -3766,6 +3774,7 @@
<carrystrength>4</carrystrength>
<stealth>6</stealth>
<cth_vs_creatures>15</cth_vs_creatures>
<tracker_ability>20</tracker_ability>
</BACKGROUND>
<BACKGROUND>
<uiIndex>314</uiIndex>
@@ -3773,30 +3782,31 @@
<szShortName>Spotter</szShortName>
<szDescription>Paired with a sniper, it is your job to make out targets and help in shot calculations</szDescription>
<spotter>30</spotter>
<tracker_ability>20</tracker_ability>
</BACKGROUND>
<BACKGROUND>
<uiIndex>315</uiIndex>
<szName>Bomb Disposal Unit</szName>
<szShortName>BDU</szShortName>
<szDescription>Displaying nerves of steel, you thrive at a job &#10;where every mistake can be the last one.</szDescription>
<dexterity>5</dexterity>
<resistance_fear>8</resistance_fear>
<breachingcharge>15</breachingcharge>
<insurance>50</insurance>
<disarm_trap>40</disarm_trap>
</BACKGROUND>
<BACKGROUND>
<szName>Bomb Disposal Unit</szName>
<szShortName>BDU</szShortName>
<szDescription>Displaying nerves of steel, you thrive at a job &#10;where every mistake can be the last one.</szDescription>
<dexterity>5</dexterity>
<resistance_fear>8</resistance_fear>
<breachingcharge>15</breachingcharge>
<insurance>50</insurance>
<disarm_trap>40</disarm_trap>
</BACKGROUND>
<BACKGROUND>
<uiIndex>316</uiIndex>
<szName>Aid worker</szName>
<szShortName>Aid worker</szShortName>
<szDescription>You've been in much, MUCH worse situations for several well-known aid organisations.</szDescription>
<medical>2</medical>
<leadership>2</leadership>
<resistance_disease>10</resistance_disease>
<food>-5</food> <!-- +- % need for food, -50 to 100 -->
<approach_friendly>5</approach_friendly>
<approach_direct>5</approach_direct>
<disease_diagnose>30</disease_diagnose>
<szName>Aid worker</szName>
<szShortName>Aid worker</szShortName>
<szDescription>You've been in much, MUCH worse situations for several well-known aid organisations.</szDescription>
<medical>2</medical>
<leadership>2</leadership>
<resistance_disease>10</resistance_disease>
<food>-5</food> <!-- +- % need for food, -50 to 100 -->
<approach_friendly>5</approach_friendly>
<approach_direct>5</approach_direct>
<disease_diagnose>30</disease_diagnose>
<disease_treatment>25</disease_treatment>
</BACKGROUND>
</BACKGROUNDS>