New Feature: tracking allows rangers to track past movements.

For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/337545#Post337545

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2178 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2014-11-04 20:04:55 +00:00
parent 7b37a4898d
commit 6bf7464d02
2 changed files with 95 additions and 79 deletions
+6
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@@ -245,6 +245,12 @@ WEATHER_PENALTIES_REDUCTION = 25
; Camouflage wear out percentage speed reduction ; Camouflage wear out percentage speed reduction
CAMO_WORNOUT_SPEED_REDUCTION = 50 CAMO_WORNOUT_SPEED_REDUCTION = 50
; Rangers can look out for tracks of people. This can be activated in the [Ctrl] + [C] menu.
; This is the maximum range at which one can spot tracks.
TRACKER_MAX_RANGE = 30
; per level of the trait, we can spot tracks at up to TRACKER_ABILITY % of TRACKER_MAX_RANGE. Values from 0 to 50, default 30.
TRACKER_ABILITY = 30
;****************************************************************************************************************************** ;******************************************************************************************************************************
;****************************************************************************************************************************** ;******************************************************************************************************************************
+11 -1
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@@ -84,6 +84,7 @@
<spotter>0</spotter> <!-- +- % spotter skill effectiveness, -30 to 30 --> <spotter>0</spotter> <!-- +- % spotter skill effectiveness, -30 to 30 -->
<disease_diagnose>0</disease_diagnose> <!-- +- % effectiveness on diagnosing disease, -50 to 50 --> <disease_diagnose>0</disease_diagnose> <!-- +- % effectiveness on diagnosing disease, -50 to 50 -->
<disease_treatment>0</disease_treatment> <!-- +- % effectiveness on treating civilians against disease, -50 to 50 --> <disease_treatment>0</disease_treatment> <!-- +- % effectiveness on treating civilians against disease, -50 to 50 -->
<tracker_ability>0</tracker_ability> <!-- +- % range on tracking ability, see [Ranger] in Skills_Setings.ini, 0 to 40 -->
<dislikebackground>0</dislikebackground> <!-- dislike everybody with a background that has the negative of this value --> <dislikebackground>0</dislikebackground> <!-- dislike everybody with a background that has the negative of this value -->
@@ -126,6 +127,7 @@
<carrystrength>4</carrystrength> <carrystrength>4</carrystrength>
<stealth>6</stealth> <stealth>6</stealth>
<cth_vs_creatures>10</cth_vs_creatures> <cth_vs_creatures>10</cth_vs_creatures>
<tracker_ability>20</tracker_ability>
<no_male>1</no_male> <no_male>1</no_male>
<no_female>1</no_female> <no_female>1</no_female>
</BACKGROUND> </BACKGROUND>
@@ -1693,7 +1695,7 @@
<uiIndex>127</uiIndex> <uiIndex>127</uiIndex>
<szName>WWII Veteran</szName> <szName>WWII Veteran</szName>
<szShortName>Veteran</szShortName> <szShortName>Veteran</szShortName>
<szDescription>In hsi prime, he'd have put all you youngsters to shame.</szDescription> <szDescription>In his prime, he'd have put all you youngsters to shame.</szDescription>
<no_male>1</no_male> <no_male>1</no_male>
<no_female>1</no_female> <no_female>1</no_female>
</BACKGROUND> </BACKGROUND>
@@ -2166,6 +2168,7 @@
<resistance_suppression>10</resistance_suppression> <resistance_suppression>10</resistance_suppression>
<speed_run>-5</speed_run> <speed_run>-5</speed_run>
<insurance>-20</insurance> <insurance>-20</insurance>
<tracker_ability>20</tracker_ability>
<no_male>1</no_male> <no_male>1</no_male>
<no_female>1</no_female> <no_female>1</no_female>
</BACKGROUND> </BACKGROUND>
@@ -2189,6 +2192,7 @@
<resistance_fear>10</resistance_fear> <resistance_fear>10</resistance_fear>
<resistance_alcohol>20</resistance_alcohol> <resistance_alcohol>20</resistance_alcohol>
<drink_energyregen>15</drink_energyregen> <drink_energyregen>15</drink_energyregen>
<tracker_ability>30</tracker_ability>
<no_male>1</no_male> <no_male>1</no_male>
<no_female>1</no_female> <no_female>1</no_female>
</BACKGROUND> </BACKGROUND>
@@ -2542,6 +2546,7 @@
<medical>10</medical> <medical>10</medical>
<resistance_poison>17</resistance_poison> <resistance_poison>17</resistance_poison>
<resistance_disease>30</resistance_disease> <resistance_disease>30</resistance_disease>
<tracker_ability>30</tracker_ability>
<no_male>1</no_male> <no_male>1</no_male>
<no_female>1</no_female> <no_female>1</no_female>
</BACKGROUND> </BACKGROUND>
@@ -2929,6 +2934,7 @@
<marksmanship>2</marksmanship> <marksmanship>2</marksmanship>
<resistance_suppression>8</resistance_suppression> <resistance_suppression>8</resistance_suppression>
<travel_foot>5</travel_foot> <travel_foot>5</travel_foot>
<tracker_ability>10</tracker_ability>
<no_male>1</no_male> <no_male>1</no_male>
<no_female>1</no_female> <no_female>1</no_female>
</BACKGROUND> </BACKGROUND>
@@ -3436,6 +3442,7 @@
<ap_swamp>3</ap_swamp> <ap_swamp>3</ap_swamp>
<ap_tropical>4</ap_tropical> <ap_tropical>4</ap_tropical>
<camo>5</camo> <camo>5</camo>
<tracker_ability>10</tracker_ability>
<traplevel>1</traplevel> <traplevel>1</traplevel>
</BACKGROUND> </BACKGROUND>
<BACKGROUND> <BACKGROUND>
@@ -3506,6 +3513,7 @@
<travel_foot>5</travel_foot> <travel_foot>5</travel_foot>
<food>-5</food> <food>-5</food>
<water>-20</water> <water>-20</water>
<tracker_ability>15</tracker_ability>
</BACKGROUND> </BACKGROUND>
<BACKGROUND> <BACKGROUND>
<uiIndex>288</uiIndex> <uiIndex>288</uiIndex>
@@ -3766,6 +3774,7 @@
<carrystrength>4</carrystrength> <carrystrength>4</carrystrength>
<stealth>6</stealth> <stealth>6</stealth>
<cth_vs_creatures>15</cth_vs_creatures> <cth_vs_creatures>15</cth_vs_creatures>
<tracker_ability>20</tracker_ability>
</BACKGROUND> </BACKGROUND>
<BACKGROUND> <BACKGROUND>
<uiIndex>314</uiIndex> <uiIndex>314</uiIndex>
@@ -3773,6 +3782,7 @@
<szShortName>Spotter</szShortName> <szShortName>Spotter</szShortName>
<szDescription>Paired with a sniper, it is your job to make out targets and help in shot calculations</szDescription> <szDescription>Paired with a sniper, it is your job to make out targets and help in shot calculations</szDescription>
<spotter>30</spotter> <spotter>30</spotter>
<tracker_ability>20</tracker_ability>
</BACKGROUND> </BACKGROUND>
<BACKGROUND> <BACKGROUND>
<uiIndex>315</uiIndex> <uiIndex>315</uiIndex>